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SubscribeText-image Alignment for Diffusion-based Perception
Diffusion models are generative models with impressive text-to-image synthesis capabilities and have spurred a new wave of creative methods for classical machine learning tasks. However, the best way to harness the perceptual knowledge of these generative models for visual tasks is still an open question. Specifically, it is unclear how to use the prompting interface when applying diffusion backbones to vision tasks. We find that automatically generated captions can improve text-image alignment and significantly enhance a model's cross-attention maps, leading to better perceptual performance. Our approach improves upon the current SOTA in diffusion-based semantic segmentation on ADE20K and the current overall SOTA in depth estimation on NYUv2. Furthermore, our method generalizes to the cross-domain setting; we use model personalization and caption modifications to align our model to the target domain and find improvements over unaligned baselines. Our object detection model, trained on Pascal VOC, achieves SOTA results on Watercolor2K. Our segmentation method, trained on Cityscapes, achieves SOTA results on Dark Zurich-val and Nighttime Driving. Project page: https://www.vision.caltech.edu/tadp/
Breaking Down Video LLM Benchmarks: Knowledge, Spatial Perception, or True Temporal Understanding?
Existing video understanding benchmarks often conflate knowledge-based and purely image-based questions, rather than clearly isolating a model's temporal reasoning ability, which is the key aspect that distinguishes video understanding from other modalities. We identify two major limitations that obscure whether higher scores truly indicate stronger understanding of the dynamic content in videos: (1) strong language priors, where models can answer questions without watching the video; and (2) shuffling invariance, where models maintain similar performance on certain questions even when video frames are temporally shuffled. To alleviate these issues, we propose VBenchComp, an automated pipeline that categorizes questions into different domains: LLM-Answerable, Semantic, and Temporal. Specifically, LLM-Answerable questions can be answered without viewing the video; Semantic questions remain answerable even when the video frames are shuffled; and Temporal questions require understanding the correct temporal order of frames. The rest of the questions are labeled as Others. This can enable fine-grained evaluation of different capabilities of a video LLM. Our analysis reveals nuanced model weaknesses that are hidden by traditional overall scores, and we offer insights and recommendations for designing future benchmarks that more accurately assess video LLMs.
Selective Visual Representations Improve Convergence and Generalization for Embodied AI
Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this information is often irrelevant to the specific task at hand. This introduces noise within the learning process and distracts the agent's focus from task-relevant visual cues. Inspired by selective attention in humans-the process through which people filter their perception based on their experiences, knowledge, and the task at hand-we introduce a parameter-efficient approach to filter visual stimuli for embodied AI. Our approach induces a task-conditioned bottleneck using a small learnable codebook module. This codebook is trained jointly to optimize task reward and acts as a task-conditioned selective filter over the visual observation. Our experiments showcase state-of-the-art performance for object goal navigation and object displacement across 5 benchmarks, ProcTHOR, ArchitecTHOR, RoboTHOR, AI2-iTHOR, and ManipulaTHOR. The filtered representations produced by the codebook are also able generalize better and converge faster when adapted to other simulation environments such as Habitat. Our qualitative analyses show that agents explore their environments more effectively and their representations retain task-relevant information like target object recognition while ignoring superfluous information about other objects. Code and pretrained models are available at our project website: https://embodied-codebook.github.io.
MonoNeRD: NeRF-like Representations for Monocular 3D Object Detection
In the field of monocular 3D detection, it is common practice to utilize scene geometric clues to enhance the detector's performance. However, many existing works adopt these clues explicitly such as estimating a depth map and back-projecting it into 3D space. This explicit methodology induces sparsity in 3D representations due to the increased dimensionality from 2D to 3D, and leads to substantial information loss, especially for distant and occluded objects. To alleviate this issue, we propose MonoNeRD, a novel detection framework that can infer dense 3D geometry and occupancy. Specifically, we model scenes with Signed Distance Functions (SDF), facilitating the production of dense 3D representations. We treat these representations as Neural Radiance Fields (NeRF) and then employ volume rendering to recover RGB images and depth maps. To the best of our knowledge, this work is the first to introduce volume rendering for M3D, and demonstrates the potential of implicit reconstruction for image-based 3D perception. Extensive experiments conducted on the KITTI-3D benchmark and Waymo Open Dataset demonstrate the effectiveness of MonoNeRD. Codes are available at https://github.com/cskkxjk/MonoNeRD.
Geo-Spatiotemporal Features and Shape-Based Prior Knowledge for Fine-grained Imbalanced Data Classification
Fine-grained classification aims at distinguishing between items with similar global perception and patterns, but that differ by minute details. Our primary challenges come from both small inter-class variations and large intra-class variations. In this article, we propose to combine several innovations to improve fine-grained classification within the use-case of wildlife, which is of practical interest for experts. We utilize geo-spatiotemporal data to enrich the picture information and further improve the performance. We also investigate state-of-the-art methods for handling the imbalanced data issue.
TransTIC: Transferring Transformer-based Image Compression from Human Perception to Machine Perception
This work aims for transferring a Transformer-based image compression codec from human perception to machine perception without fine-tuning the codec. We propose a transferable Transformer-based image compression framework, termed TransTIC. Inspired by visual prompt tuning, TransTIC adopts an instance-specific prompt generator to inject instance-specific prompts to the encoder and task-specific prompts to the decoder. Extensive experiments show that our proposed method is capable of transferring the base codec to various machine tasks and outperforms the competing methods significantly. To our best knowledge, this work is the first attempt to utilize prompting on the low-level image compression task.
Steve-Eye: Equipping LLM-based Embodied Agents with Visual Perception in Open Worlds
Recent studies have presented compelling evidence that large language models (LLMs) can equip embodied agents with the self-driven capability to interact with the world, which marks an initial step toward versatile robotics. However, these efforts tend to overlook the visual richness of open worlds, rendering the entire interactive process akin to "a blindfolded text-based game." Consequently, LLM-based agents frequently encounter challenges in intuitively comprehending their surroundings and producing responses that are easy to understand. In this paper, we propose Steve-Eye, an end-to-end trained large multimodal model designed to address this limitation. Steve-Eye integrates the LLM with a visual encoder which enables it to process visual-text inputs and generate multimodal feedback. In addition, we use a semi-automatic strategy to collect an extensive dataset comprising 850K open-world instruction pairs, empowering our model to encompass three essential functions for an agent: multimodal perception, foundational knowledge base, and skill prediction and planning. Lastly, we develop three open-world evaluation benchmarks, then carry out extensive experiments from a wide range of perspectives to validate our model's capability to strategically act and plan. Codes and datasets will be released.
Sonic: Shifting Focus to Global Audio Perception in Portrait Animation
The study of talking face generation mainly explores the intricacies of synchronizing facial movements and crafting visually appealing, temporally-coherent animations. However, due to the limited exploration of global audio perception, current approaches predominantly employ auxiliary visual and spatial knowledge to stabilize the movements, which often results in the deterioration of the naturalness and temporal inconsistencies.Considering the essence of audio-driven animation, the audio signal serves as the ideal and unique priors to adjust facial expressions and lip movements, without resorting to interference of any visual signals. Based on this motivation, we propose a novel paradigm, dubbed as Sonic, to {s}hift f{o}cus on the exploration of global audio per{c}ept{i}o{n}.To effectively leverage global audio knowledge, we disentangle it into intra- and inter-clip audio perception and collaborate with both aspects to enhance overall perception.For the intra-clip audio perception, 1). Context-enhanced audio learning, in which long-range intra-clip temporal audio knowledge is extracted to provide facial expression and lip motion priors implicitly expressed as the tone and speed of speech. 2). Motion-decoupled controller, in which the motion of the head and expression movement are disentangled and independently controlled by intra-audio clips. Most importantly, for inter-clip audio perception, as a bridge to connect the intra-clips to achieve the global perception, Time-aware position shift fusion, in which the global inter-clip audio information is considered and fused for long-audio inference via through consecutively time-aware shifted windows. Extensive experiments demonstrate that the novel audio-driven paradigm outperform existing SOTA methodologies in terms of video quality, temporally consistency, lip synchronization precision, and motion diversity.
MLLMs Know Where to Look: Training-free Perception of Small Visual Details with Multimodal LLMs
Multimodal Large Language Models (MLLMs) have experienced rapid progress in visual recognition tasks in recent years. Given their potential integration into many critical applications, it is important to understand the limitations of their visual perception. In this work, we study whether MLLMs can perceive small visual details as effectively as large ones when answering questions about images. We observe that their performance is very sensitive to the size of the visual subject of the question, and further show that this effect is in fact causal by conducting an intervention study. Next, we study the attention patterns of MLLMs when answering visual questions, and intriguingly find that they consistently know where to look, even when they provide the wrong answer. Based on these findings, we then propose training-free visual intervention methods that leverage the internal knowledge of any MLLM itself, in the form of attention and gradient maps, to enhance its perception of small visual details. We evaluate our proposed methods on two widely-used MLLMs and seven visual question answering benchmarks and show that they can significantly improve MLLMs' accuracy without requiring any training. Our results elucidate the risk of applying MLLMs to visual recognition tasks concerning small details and indicate that visual intervention using the model's internal state is a promising direction to mitigate this risk.
LumiNet: The Bright Side of Perceptual Knowledge Distillation
In knowledge distillation literature, feature-based methods have dominated due to their ability to effectively tap into extensive teacher models. In contrast, logit-based approaches, which aim to distill `dark knowledge' from teachers, typically exhibit inferior performance compared to feature-based methods. To bridge this gap, we present LumiNet, a novel knowledge distillation algorithm designed to enhance logit-based distillation. We introduce the concept of 'perception', aiming to calibrate logits based on the model's representation capability. This concept addresses overconfidence issues in logit-based distillation method while also introducing a novel method to distill knowledge from the teacher. It reconstructs the logits of a sample/instances by considering relationships with other samples in the batch. LumiNet excels on benchmarks like CIFAR-100, ImageNet, and MSCOCO, outperforming leading feature-based methods, e.g., compared to KD with ResNet18 and MobileNetV2 on ImageNet, it shows improvements of 1.5% and 2.05%, respectively.
MicroVQA: A Multimodal Reasoning Benchmark for Microscopy-Based Scientific Research
Scientific research demands sophisticated reasoning over multimodal data, a challenge especially prevalent in biology. Despite recent advances in multimodal large language models (MLLMs) for AI-assisted research, existing multimodal reasoning benchmarks only target up to college-level difficulty, while research-level benchmarks emphasize lower-level perception, falling short of the complex multimodal reasoning needed for scientific discovery. To bridge this gap, we introduce MicroVQA, a visual-question answering (VQA) benchmark designed to assess three reasoning capabilities vital in research workflows: expert image understanding, hypothesis generation, and experiment proposal. MicroVQA consists of 1,042 multiple-choice questions (MCQs) curated by biology experts across diverse microscopy modalities, ensuring VQA samples represent real scientific practice. In constructing the benchmark, we find that standard MCQ generation methods induce language shortcuts, motivating a new two-stage pipeline: an optimized LLM prompt structures question-answer pairs into MCQs; then, an agent-based `RefineBot' updates them to remove shortcuts. Benchmarking on state-of-the-art MLLMs reveal a peak performance of 53\%; models with smaller LLMs only slightly underperform top models, suggesting that language-based reasoning is less challenging than multimodal reasoning; and tuning with scientific articles enhances performance. Expert analysis of chain-of-thought responses shows that perception errors are the most frequent, followed by knowledge errors and then overgeneralization errors. These insights highlight the challenges in multimodal scientific reasoning, showing MicroVQA is a valuable resource advancing AI-driven biomedical research. MicroVQA is available at https://huggingface.co/datasets/jmhb/microvqa, and project page at https://jmhb0.github.io/microvqa.
A Survey on (M)LLM-Based GUI Agents
Graphical User Interface (GUI) Agents have emerged as a transformative paradigm in human-computer interaction, evolving from rule-based automation scripts to sophisticated AI-driven systems capable of understanding and executing complex interface operations. This survey provides a comprehensive examination of the rapidly advancing field of LLM-based GUI Agents, systematically analyzing their architectural foundations, technical components, and evaluation methodologies. We identify and analyze four fundamental components that constitute modern GUI Agents: (1) perception systems that integrate text-based parsing with multimodal understanding for comprehensive interface comprehension; (2) exploration mechanisms that construct and maintain knowledge bases through internal modeling, historical experience, and external information retrieval; (3) planning frameworks that leverage advanced reasoning methodologies for task decomposition and execution; and (4) interaction systems that manage action generation with robust safety controls. Through rigorous analysis of these components, we reveal how recent advances in large language models and multimodal learning have revolutionized GUI automation across desktop, mobile, and web platforms. We critically examine current evaluation frameworks, highlighting methodological limitations in existing benchmarks while proposing directions for standardization. This survey also identifies key technical challenges, including accurate element localization, effective knowledge retrieval, long-horizon planning, and safety-aware execution control, while outlining promising research directions for enhancing GUI Agents' capabilities. Our systematic review provides researchers and practitioners with a thorough understanding of the field's current state and offers insights into future developments in intelligent interface automation.
Dynamic Snake Convolution based on Topological Geometric Constraints for Tubular Structure Segmentation
Accurate segmentation of topological tubular structures, such as blood vessels and roads, is crucial in various fields, ensuring accuracy and efficiency in downstream tasks. However, many factors complicate the task, including thin local structures and variable global morphologies. In this work, we note the specificity of tubular structures and use this knowledge to guide our DSCNet to simultaneously enhance perception in three stages: feature extraction, feature fusion, and loss constraint. First, we propose a dynamic snake convolution to accurately capture the features of tubular structures by adaptively focusing on slender and tortuous local structures. Subsequently, we propose a multi-view feature fusion strategy to complement the attention to features from multiple perspectives during feature fusion, ensuring the retention of important information from different global morphologies. Finally, a continuity constraint loss function, based on persistent homology, is proposed to constrain the topological continuity of the segmentation better. Experiments on 2D and 3D datasets show that our DSCNet provides better accuracy and continuity on the tubular structure segmentation task compared with several methods. Our codes will be publicly available.
Graph-based Topology Reasoning for Driving Scenes
Understanding the road genome is essential to realize autonomous driving. This highly intelligent problem contains two aspects - the connection relationship of lanes, and the assignment relationship between lanes and traffic elements, where a comprehensive topology reasoning method is vacant. On one hand, previous map learning techniques struggle in deriving lane connectivity with segmentation or laneline paradigms; or prior lane topology-oriented approaches focus on centerline detection and neglect the interaction modeling. On the other hand, the traffic element to lane assignment problem is limited in the image domain, leaving how to construct the correspondence from two views an unexplored challenge. To address these issues, we present TopoNet, the first end-to-end framework capable of abstracting traffic knowledge beyond conventional perception tasks. To capture the driving scene topology, we introduce three key designs: (1) an embedding module to incorporate semantic knowledge from 2D elements into a unified feature space; (2) a curated scene graph neural network to model relationships and enable feature interaction inside the network; (3) instead of transmitting messages arbitrarily, a scene knowledge graph is devised to differentiate prior knowledge from various types of the road genome. We evaluate TopoNet on the challenging scene understanding benchmark, OpenLane-V2, where our approach outperforms all previous works by a great margin on all perceptual and topological metrics. The code is released at https://github.com/OpenDriveLab/TopoNet
Lifelong Learning of Large Language Model based Agents: A Roadmap
Lifelong learning, also known as continual or incremental learning, is a crucial component for advancing Artificial General Intelligence (AGI) by enabling systems to continuously adapt in dynamic environments. While large language models (LLMs) have demonstrated impressive capabilities in natural language processing, existing LLM agents are typically designed for static systems and lack the ability to adapt over time in response to new challenges. This survey is the first to systematically summarize the potential techniques for incorporating lifelong learning into LLM-based agents. We categorize the core components of these agents into three modules: the perception module for multimodal input integration, the memory module for storing and retrieving evolving knowledge, and the action module for grounded interactions with the dynamic environment. We highlight how these pillars collectively enable continuous adaptation, mitigate catastrophic forgetting, and improve long-term performance. This survey provides a roadmap for researchers and practitioners working to develop lifelong learning capabilities in LLM agents, offering insights into emerging trends, evaluation metrics, and application scenarios. Relevant literature and resources are available at this url{https://github.com/qianlima-lab/awesome-lifelong-llm-agent}.
MonoTAKD: Teaching Assistant Knowledge Distillation for Monocular 3D Object Detection
Monocular 3D object detection (Mono3D) holds noteworthy promise for autonomous driving applications owing to the cost-effectiveness and rich visual context of monocular camera sensors. However, depth ambiguity poses a significant challenge, as it requires extracting precise 3D scene geometry from a single image, resulting in suboptimal performance when transferring knowledge from a LiDAR-based teacher model to a camera-based student model. To address this issue, we introduce {\em Monocular Teaching Assistant Knowledge Distillation (MonoTAKD)} to enhance 3D perception in Mono3D. Our approach presents a robust camera-based teaching assistant model that effectively bridges the representation gap between different modalities for teacher and student models, addressing the challenge of inaccurate depth estimation. By defining 3D spatial cues as residual features that capture the differences between the teacher and the teaching assistant models, we leverage these cues into the student model, improving its 3D perception capabilities. Experimental results show that our MonoTAKD achieves state-of-the-art performance on the KITTI3D dataset. Additionally, we evaluate the performance on nuScenes and KITTI raw datasets to demonstrate the generalization of our model to multi-view 3D and unsupervised data settings. Our code will be available at https://github.com/hoiliu-0801/MonoTAKD.
PKRD-CoT: A Unified Chain-of-thought Prompting for Multi-Modal Large Language Models in Autonomous Driving
There is growing interest in leveraging the capabilities of robust Multi-Modal Large Language Models (MLLMs) directly within autonomous driving contexts. However, the high costs and complexity of designing and training end-to-end autonomous driving models make them challenging for many enterprises and research entities. To address this, our study explores a seamless integration of MLLMs into autonomous driving systems by proposing a Zero-Shot Chain-of-Thought (Zero-Shot-CoT) prompt design named PKRD-CoT. PKRD-CoT is based on the four fundamental capabilities of autonomous driving: perception, knowledge, reasoning, and decision-making. This makes it particularly suitable for understanding and responding to dynamic driving environments by mimicking human thought processes step by step, thus enhancing decision-making in real-time scenarios. Our design enables MLLMs to tackle problems without prior experience, thereby increasing their utility within unstructured autonomous driving environments. In experiments, we demonstrate the exceptional performance of GPT-4.0 with PKRD-CoT across autonomous driving tasks, highlighting its effectiveness in autonomous driving scenarios. Additionally, our benchmark analysis reveals the promising viability of PKRD-CoT for other MLLMs, such as Claude, LLava1.6, and Qwen-VL-Plus. Overall, this study contributes a novel and unified prompt-design framework for GPT-4.0 and other MLLMs in autonomous driving, while also rigorously evaluating the efficacy of these widely recognized MLLMs in the autonomous driving domain through comprehensive comparisons.
Jigsaw-Puzzles: From Seeing to Understanding to Reasoning in Vision-Language Models
Spatial reasoning is a core component of human cognition, enabling individuals to perceive, comprehend, and interact with the physical world. It relies on a nuanced understanding of spatial structures and inter-object relationships, serving as the foundation for complex reasoning and decision-making. To investigate whether current vision-language models (VLMs) exhibit similar capability, we introduce Jigsaw-Puzzles, a novel benchmark consisting of 1,100 carefully curated real-world images with high spatial complexity. Based on this dataset, we design five tasks to rigorously evaluate VLMs' spatial perception, structural understanding, and reasoning capabilities, while deliberately minimizing reliance on domain-specific knowledge to better isolate and assess the general spatial reasoning capability. We conduct a comprehensive evaluation across 24 state-of-the-art VLMs. The results show that even the strongest model, Gemini-2.5-Pro, achieves only 77.14% overall accuracy and performs particularly poorly on the Order Generation task, with only 30.00% accuracy, far below the performance exceeding 90% achieved by human participants. This persistent gap underscores the need for continued progress, positioning Jigsaw-Puzzles as a challenging and diagnostic benchmark for advancing spatial reasoning research in VLMs.
DDSP: Differentiable Digital Signal Processing
Most generative models of audio directly generate samples in one of two domains: time or frequency. While sufficient to express any signal, these representations are inefficient, as they do not utilize existing knowledge of how sound is generated and perceived. A third approach (vocoders/synthesizers) successfully incorporates strong domain knowledge of signal processing and perception, but has been less actively researched due to limited expressivity and difficulty integrating with modern auto-differentiation-based machine learning methods. In this paper, we introduce the Differentiable Digital Signal Processing (DDSP) library, which enables direct integration of classic signal processing elements with deep learning methods. Focusing on audio synthesis, we achieve high-fidelity generation without the need for large autoregressive models or adversarial losses, demonstrating that DDSP enables utilizing strong inductive biases without losing the expressive power of neural networks. Further, we show that combining interpretable modules permits manipulation of each separate model component, with applications such as independent control of pitch and loudness, realistic extrapolation to pitches not seen during training, blind dereverberation of room acoustics, transfer of extracted room acoustics to new environments, and transformation of timbre between disparate sources. In short, DDSP enables an interpretable and modular approach to generative modeling, without sacrificing the benefits of deep learning. The library is publicly available at https://github.com/magenta/ddsp and we welcome further contributions from the community and domain experts.
WebWatcher: Breaking New Frontier of Vision-Language Deep Research Agent
Web agents such as Deep Research have demonstrated superhuman cognitive abilities, capable of solving highly challenging information-seeking problems. However, most research remains primarily text-centric, overlooking visual information in the real world. This makes multimodal Deep Research highly challenging, as such agents require much stronger reasoning abilities in perception, logic, knowledge, and the use of more sophisticated tools compared to text-based agents. To address this limitation, we introduce WebWatcher, a multi-modal Agent for Deep Research equipped with enhanced visual-language reasoning capabilities. It leverages high-quality synthetic multimodal trajectories for efficient cold start training, utilizes various tools for deep reasoning, and further enhances generalization through reinforcement learning. To better evaluate the capabilities of multimodal agents, we propose BrowseComp-VL, a benchmark with BrowseComp-style that requires complex information retrieval involving both visual and textual information. Experimental results show that WebWatcher significantly outperforms proprietary baseline, RAG workflow and open-source agents in four challenging VQA benchmarks, which paves the way for solving complex multimodal information-seeking tasks.
FameMind: Frame-Interleaved Video Reasoning via Reinforcement Learning
Current video understanding models rely on fixed frame sampling strategies, processing predetermined visual inputs regardless of the specific reasoning requirements of each question. This static approach limits their ability to adaptively gather visual evidence, leading to suboptimal performance on tasks that require either broad temporal coverage or fine-grained spatial detail. In this paper, we introduce FrameMind, an end-to-end framework trained with reinforcement learning that enables models to dynamically request visual information during reasoning through Frame-Interleaved Chain-of-Thought (FiCOT). Unlike traditional approaches, FrameMind operates in multiple turns where the model alternates between textual reasoning and active visual perception, using tools to extract targeted frames or video clips based on identified knowledge gaps. To train effective dynamic sampling policies, we propose Dynamic Resolution Frame Sampling (DRFS), which exposes models to diverse temporal-spatial trade-offs during learning, and DRFS-GRPO, a group-relative policy optimization algorithm that learns from outcome-based rewards without requiring frame-level annotations. Extensive experiments on challenging benchmarks like MLVU and VideoMME demonstrate that our method significantly outperforms existing models, advancing the state of the art in flexible and efficient video understanding.
EnigmaToM: Improve LLMs' Theory-of-Mind Reasoning Capabilities with Neural Knowledge Base of Entity States
Theory-of-Mind (ToM), the ability to infer others' perceptions and mental states, is fundamental to human interaction but remains a challenging task for Large Language Models (LLMs). While existing ToM reasoning methods show promise with reasoning via perceptual perspective-taking, they often rely excessively on LLMs, reducing their efficiency and limiting their applicability to high-order ToM reasoning, which requires multi-hop reasoning about characters' beliefs. To address these issues, we present EnigmaToM, a novel neuro-symbolic framework that enhances ToM reasoning by integrating a Neural Knowledge Base of entity states (Enigma) for (1) a psychology-inspired iterative masking mechanism that facilitates accurate perspective-taking and (2) knowledge injection that elicits key entity information. Enigma generates structured representations of entity states, which construct spatial scene graphs -- leveraging spatial information as an inductive bias -- for belief tracking of various ToM orders and enhancing events with fine-grained entity state details. Experimental results on multiple benchmarks, including ToMi, HiToM, and FANToM, show that EnigmaToM significantly improves ToM reasoning across LLMs of varying sizes, particularly excelling in high-order reasoning scenarios.
MI-HGNN: Morphology-Informed Heterogeneous Graph Neural Network for Legged Robot Contact Perception
We present a Morphology-Informed Heterogeneous Graph Neural Network (MI-HGNN) for learning-based contact perception. The architecture and connectivity of the MI-HGNN are constructed from the robot morphology, in which nodes and edges are robot joints and links, respectively. By incorporating the morphology-informed constraints into a neural network, we improve a learning-based approach using model-based knowledge. We apply the proposed MI-HGNN to two contact perception problems, and conduct extensive experiments using both real-world and simulated data collected using two quadruped robots. Our experiments demonstrate the superiority of our method in terms of effectiveness, generalization ability, model efficiency, and sample efficiency. Our MI-HGNN improved the performance of a state-of-the-art model that leverages robot morphological symmetry by 8.4% with only 0.21% of its parameters. Although MI-HGNN is applied to contact perception problems for legged robots in this work, it can be seamlessly applied to other types of multi-body dynamical systems and has the potential to improve other robot learning frameworks. Our code is made publicly available at https://github.com/lunarlab-gatech/Morphology-Informed-HGNN.
Knowledge Circuits in Pretrained Transformers
The remarkable capabilities of modern large language models are rooted in their vast repositories of knowledge encoded within their parameters, enabling them to perceive the world and engage in reasoning. The inner workings of how these models store knowledge have long been a subject of intense interest and investigation among researchers. To date, most studies have concentrated on isolated components within these models, such as the Multilayer Perceptrons and attention head. In this paper, we delve into the computation graph of the language model to uncover the knowledge circuits that are instrumental in articulating specific knowledge. The experiments, conducted with GPT2 and TinyLLAMA, has allowed us to observe how certain information heads, relation heads, and Multilayer Perceptrons collaboratively encode knowledge within the model. Moreover, we evaluate the impact of current knowledge editing techniques on these knowledge circuits, providing deeper insights into the functioning and constraints of these editing methodologies. Finally, we utilize knowledge circuits to analyze and interpret language model behaviors such as hallucinations and in-context learning. We believe the knowledge circuit holds potential for advancing our understanding of Transformers and guiding the improved design of knowledge editing. Code and data are available in https://github.com/zjunlp/KnowledgeCircuits.
Unleashing Text-to-Image Diffusion Models for Visual Perception
Diffusion models (DMs) have become the new trend of generative models and have demonstrated a powerful ability of conditional synthesis. Among those, text-to-image diffusion models pre-trained on large-scale image-text pairs are highly controllable by customizable prompts. Unlike the unconditional generative models that focus on low-level attributes and details, text-to-image diffusion models contain more high-level knowledge thanks to the vision-language pre-training. In this paper, we propose VPD (Visual Perception with a pre-trained Diffusion model), a new framework that exploits the semantic information of a pre-trained text-to-image diffusion model in visual perception tasks. Instead of using the pre-trained denoising autoencoder in a diffusion-based pipeline, we simply use it as a backbone and aim to study how to take full advantage of the learned knowledge. Specifically, we prompt the denoising decoder with proper textual inputs and refine the text features with an adapter, leading to a better alignment to the pre-trained stage and making the visual contents interact with the text prompts. We also propose to utilize the cross-attention maps between the visual features and the text features to provide explicit guidance. Compared with other pre-training methods, we show that vision-language pre-trained diffusion models can be faster adapted to downstream visual perception tasks using the proposed VPD. Extensive experiments on semantic segmentation, referring image segmentation and depth estimation demonstrates the effectiveness of our method. Notably, VPD attains 0.254 RMSE on NYUv2 depth estimation and 73.3% oIoU on RefCOCO-val referring image segmentation, establishing new records on these two benchmarks. Code is available at https://github.com/wl-zhao/VPD
Prototypical Kernel Learning and Open-set Foreground Perception for Generalized Few-shot Semantic Segmentation
Generalized Few-shot Semantic Segmentation (GFSS) extends Few-shot Semantic Segmentation (FSS) to simultaneously segment unseen classes and seen classes during evaluation. Previous works leverage additional branch or prototypical aggregation to eliminate the constrained setting of FSS. However, representation division and embedding prejudice, which heavily results in poor performance of GFSS, have not been synthetical considered. We address the aforementioned problems by jointing the prototypical kernel learning and open-set foreground perception. Specifically, a group of learnable kernels is proposed to perform segmentation with each kernel in charge of a stuff class. Then, we explore to merge the prototypical learning to the update of base-class kernels, which is consistent with the prototype knowledge aggregation of few-shot novel classes. In addition, a foreground contextual perception module cooperating with conditional bias based inference is adopted to perform class-agnostic as well as open-set foreground detection, thus to mitigate the embedding prejudice and prevent novel targets from being misclassified as background. Moreover, we also adjust our method to the Class Incremental Few-shot Semantic Segmentation (CIFSS) which takes the knowledge of novel classes in a incremental stream. Extensive experiments on PASCAL-5i and COCO-20i datasets demonstrate that our method performs better than previous state-of-the-art.
HyperSeg: Towards Universal Visual Segmentation with Large Language Model
This paper aims to address universal segmentation for image and video perception with the strong reasoning ability empowered by Visual Large Language Models (VLLMs). Despite significant progress in current unified segmentation methods, limitations in adaptation to both image and video scenarios, as well as the complex reasoning segmentation, make it difficult for them to handle various challenging instructions and achieve an accurate understanding of fine-grained vision-language correlations. We propose HyperSeg, the first VLLM-based universal segmentation model for pixel-level image and video perception, encompassing generic segmentation tasks and more complex reasoning perception tasks requiring powerful reasoning abilities and world knowledge. Besides, to fully leverage the recognition capabilities of VLLMs and the fine-grained visual information, HyperSeg incorporates hybrid entity recognition and fine-grained visual perceiver modules for various segmentation tasks. Combined with the temporal adapter, HyperSeg achieves a comprehensive understanding of temporal information. Experimental results validate the effectiveness of our insights in resolving universal image and video segmentation tasks, including the more complex reasoning perception tasks. Our code is available.
Transferring Knowledge from Vision to Language: How to Achieve it and how to Measure it?
Large language models are known to suffer from the hallucination problem in that they are prone to output statements that are false or inconsistent, indicating a lack of knowledge. A proposed solution to this is to provide the model with additional data modalities that complements the knowledge obtained through text. We investigate the use of visual data to complement the knowledge of large language models by proposing a method for evaluating visual knowledge transfer to text for uni- or multimodal language models. The method is based on two steps, 1) a novel task querying for knowledge of memory colors, i.e. typical colors of well-known objects, and 2) filtering of model training data to clearly separate knowledge contributions. Additionally, we introduce a model architecture that involves a visual imagination step and evaluate it with our proposed method. We find that our method can successfully be used to measure visual knowledge transfer capabilities in models and that our novel model architecture shows promising results for leveraging multimodal knowledge in a unimodal setting.
Dynamic Knowledge Integration for Enhanced Vision-Language Reasoning
Large Vision-Language Models (LVLMs) have demonstrated impressive capabilities in multimodal tasks, but their performance is often constrained by the lack of external knowledge integration, limiting their ability to handle knowledge-intensive tasks such as visual question answering and reasoning. To address this challenge, we propose a novel method, Adaptive Knowledge-Guided Pretraining for Large Vision-Language Models (AKGP-LVLM), which dynamically incorporates structured and unstructured knowledge into LVLMs during pretraining and fine-tuning. Our approach employs a knowledge encoder to represent external knowledge, a retrieval mechanism to select task-relevant information, and a dynamic adaptor to align multimodal and knowledge representations effectively. We evaluate our method on four benchmark datasets, demonstrating significant performance improvements over state-of-the-art models. Furthermore, human evaluations highlight the superior correctness and relevance of our model's outputs. Extensive analyses confirm the robustness, efficiency, and scalability of AKGP-LVLM, making it a compelling solution for real-world knowledge-intensive tasks.
A Comprehensive Evaluation of GPT-4V on Knowledge-Intensive Visual Question Answering
The emergence of multimodal large models (MLMs) has significantly advanced the field of visual understanding, offering remarkable capabilities in the realm of visual question answering (VQA). Yet, the true challenge lies in the domain of knowledge-intensive VQA tasks, which necessitate not just recognition of visual elements, but also a deep comprehension of the visual information in conjunction with a vast repository of learned knowledge. To uncover such capabilities of MLMs, particularly the newly introduced GPT-4V and Gemini, we provide an in-depth evaluation from three perspectives: 1) Commonsense Knowledge, which assesses how well models can understand visual cues and connect to general knowledge; 2) Fine-grained World Knowledge, which tests the model's skill in reasoning out specific knowledge from images, showcasing their proficiency across various specialized fields; 3) Comprehensive Knowledge with Decision-making Rationales, which examines model's capability to provide logical explanations for its inference, facilitating a deeper analysis from the interpretability perspective. Additionally, we utilize a visual knowledge-enhanced training strategy and multimodal retrieval-augmented generation approach to enhance MLMs, highlighting the future need for advancements in this research direction. Extensive experiments indicate that: a) GPT-4V demonstrates enhanced explanation generation when using composite images as few-shots; b) GPT-4V and other MLMs produce severe hallucinations when dealing with world knowledge; c) Visual knowledge enhanced training and prompting technicals present potential to improve performance. Codes: https://github.com/HITsz-TMG/Cognitive-Visual-Language-Mapper
Knowledge-Aware Prompt Tuning for Generalizable Vision-Language Models
Pre-trained vision-language models, e.g., CLIP, working with manually designed prompts have demonstrated great capacity of transfer learning. Recently, learnable prompts achieve state-of-the-art performance, which however are prone to overfit to seen classes, failing to generalize to unseen classes. In this paper, we propose a Knowledge-Aware Prompt Tuning (KAPT) framework for vision-language models. Our approach takes inspiration from human intelligence in which external knowledge is usually incorporated into recognizing novel categories of objects. Specifically, we design two complementary types of knowledge-aware prompts for the text encoder to leverage the distinctive characteristics of category-related external knowledge. The discrete prompt extracts the key information from descriptions of an object category, and the learned continuous prompt captures overall contexts. We further design an adaptation head for the visual encoder to aggregate salient attentive visual cues, which establishes discriminative and task-aware visual representations. We conduct extensive experiments on 11 widely-used benchmark datasets and the results verify the effectiveness in few-shot image classification, especially in generalizing to unseen categories. Compared with the state-of-the-art CoCoOp method, KAPT exhibits favorable performance and achieves an absolute gain of 3.22% on new classes and 2.57% in terms of harmonic mean.
KTRL+F: Knowledge-Augmented In-Document Search
We introduce a new problem KTRL+F, a knowledge-augmented in-document search task that necessitates real-time identification of all semantic targets within a document with the awareness of external sources through a single natural query. This task addresses following unique challenges for in-document search: 1) utilizing knowledge outside the document for extended use of additional information about targets to bridge the semantic gap between the query and the targets, and 2) balancing between real-time applicability with the performance. We analyze various baselines in KTRL+F and find there are limitations of existing models, such as hallucinations, low latency, or difficulties in leveraging external knowledge. Therefore we propose a Knowledge-Augmented Phrase Retrieval model that shows a promising balance between speed and performance by simply augmenting external knowledge embedding in phrase embedding. Additionally, we conduct a user study to verify whether solving KTRL+F can enhance search experience of users. It demonstrates that even with our simple model users can reduce the time for searching with less queries and reduced extra visits to other sources for collecting evidence. We encourage the research community to work on KTRL+F to enhance more efficient in-document information access.
CoTDet: Affordance Knowledge Prompting for Task Driven Object Detection
Task driven object detection aims to detect object instances suitable for affording a task in an image. Its challenge lies in object categories available for the task being too diverse to be limited to a closed set of object vocabulary for traditional object detection. Simply mapping categories and visual features of common objects to the task cannot address the challenge. In this paper, we propose to explore fundamental affordances rather than object categories, i.e., common attributes that enable different objects to accomplish the same task. Moreover, we propose a novel multi-level chain-of-thought prompting (MLCoT) to extract the affordance knowledge from large language models, which contains multi-level reasoning steps from task to object examples to essential visual attributes with rationales. Furthermore, to fully exploit knowledge to benefit object recognition and localization, we propose a knowledge-conditional detection framework, namely CoTDet. It conditions the detector from the knowledge to generate object queries and regress boxes. Experimental results demonstrate that our CoTDet outperforms state-of-the-art methods consistently and significantly (+15.6 box AP and +14.8 mask AP) and can generate rationales for why objects are detected to afford the task.
DeepPerception: Advancing R1-like Cognitive Visual Perception in MLLMs for Knowledge-Intensive Visual Grounding
Human experts excel at fine-grained visual discrimination by leveraging domain knowledge to refine perceptual features, a capability that remains underdeveloped in current Multimodal Large Language Models (MLLMs). Despite possessing vast expert-level knowledge, MLLMs struggle to integrate reasoning into visual perception, often generating direct responses without deeper analysis. To bridge this gap, we introduce knowledge-intensive visual grounding (KVG), a novel visual grounding task that requires both fine-grained perception and domain-specific knowledge integration. To address the challenges of KVG, we propose DeepPerception, an MLLM enhanced with cognitive visual perception capabilities. Our approach consists of (1) an automated data synthesis pipeline that generates high-quality, knowledge-aligned training samples, and (2) a two-stage training framework combining supervised fine-tuning for cognitive reasoning scaffolding and reinforcement learning to optimize perception-cognition synergy. To benchmark performance, we introduce KVG-Bench a comprehensive dataset spanning 10 domains with 1.3K manually curated test cases. Experimental results demonstrate that DeepPerception significantly outperforms direct fine-tuning, achieving +8.08\% accuracy improvements on KVG-Bench and exhibiting +4.60\% superior cross-domain generalization over baseline approaches. Our findings highlight the importance of integrating cognitive processes into MLLMs for human-like visual perception and open new directions for multimodal reasoning research. The data, codes, and models are released at https://github.com/thunlp/DeepPerception.
Knowledge Transfer Across Modalities with Natural Language Supervision
We present a way to learn novel concepts by only using their textual description. We call this method Knowledge Transfer. Similarly to human perception, we leverage cross-modal interaction to introduce new concepts. We hypothesize that in a pre-trained visual encoder there are enough low-level features already learned (e.g. shape, appearance, color) that can be used to describe previously unknown high-level concepts. Provided with a textual description of the novel concept, our method works by aligning the known low-level features of the visual encoder to its high-level textual description. We show that Knowledge Transfer can successfully introduce novel concepts in multimodal models, in a very efficient manner, by only requiring a single description of the target concept. Our approach is compatible with both separate textual and visual encoders (e.g. CLIP) and shared parameters across modalities. We also show that, following the same principle, Knowledge Transfer can improve concepts already known by the model. Leveraging Knowledge Transfer we improve zero-shot performance across different tasks such as classification, segmentation, image-text retrieval, and captioning.
The Tensor Brain: Semantic Decoding for Perception and Memory
We analyse perception and memory, using mathematical models for knowledge graphs and tensors, to gain insights into the corresponding functionalities of the human mind. Our discussion is based on the concept of propositional sentences consisting of subject-predicate-object (SPO) triples for expressing elementary facts. SPO sentences are the basis for most natural languages but might also be important for explicit perception and declarative memories, as well as intra-brain communication and the ability to argue and reason. A set of SPO sentences can be described as a knowledge graph, which can be transformed into an adjacency tensor. We introduce tensor models, where concepts have dual representations as indices and associated embeddings, two constructs we believe are essential for the understanding of implicit and explicit perception and memory in the brain. We argue that a biological realization of perception and memory imposes constraints on information processing. In particular, we propose that explicit perception and declarative memories require a semantic decoder, which, in a simple realization, is based on four layers: First, a sensory memory layer, as a buffer for sensory input, second, an index layer representing concepts, third, a memoryless representation layer for the broadcasting of information ---the "blackboard", or the "canvas" of the brain--- and fourth, a working memory layer as a processing center and data buffer. We discuss the operations of the four layers and relate them to the global workspace theory. In a Bayesian brain interpretation, semantic memory defines the prior for observable triple statements. We propose that ---in evolution and during development--- semantic memory, episodic memory, and natural language evolved as emergent properties in agents' process to gain a deeper understanding of sensory information.
Challenges with unsupervised LLM knowledge discovery
We show that existing unsupervised methods on large language model (LLM) activations do not discover knowledge -- instead they seem to discover whatever feature of the activations is most prominent. The idea behind unsupervised knowledge elicitation is that knowledge satisfies a consistency structure, which can be used to discover knowledge. We first prove theoretically that arbitrary features (not just knowledge) satisfy the consistency structure of a particular leading unsupervised knowledge-elicitation method, contrast-consistent search (Burns et al. - arXiv:2212.03827). We then present a series of experiments showing settings in which unsupervised methods result in classifiers that do not predict knowledge, but instead predict a different prominent feature. We conclude that existing unsupervised methods for discovering latent knowledge are insufficient, and we contribute sanity checks to apply to evaluating future knowledge elicitation methods. Conceptually, we hypothesise that the identification issues explored here, e.g. distinguishing a model's knowledge from that of a simulated character's, will persist for future unsupervised methods.
The Short Text Matching Model Enhanced with Knowledge via Contrastive Learning
In recent years, short Text Matching tasks have been widely applied in the fields ofadvertising search and recommendation. The difficulty lies in the lack of semantic information and word ambiguity caused by the short length of the text. Previous works have introduced complement sentences or knowledge bases to provide additional feature information. However, these methods have not fully interacted between the original sentence and the complement sentence, and have not considered the noise issue that may arise from the introduction of external knowledge bases. Therefore, this paper proposes a short Text Matching model that combines contrastive learning and external knowledge. The model uses a generative model to generate corresponding complement sentences and uses the contrastive learning method to guide the model to obtain more semantically meaningful encoding of the original sentence. In addition, to avoid noise, we use keywords as the main semantics of the original sentence to retrieve corresponding knowledge words in the knowledge base, and construct a knowledge graph. The graph encoding model is used to integrate the knowledge base information into the model. Our designed model achieves state-of-the-art performance on two publicly available Chinese Text Matching datasets, demonstrating the effectiveness of our model.
Abstract Visual Reasoning with Tangram Shapes
We introduce KiloGram, a resource for studying abstract visual reasoning in humans and machines. Drawing on the history of tangram puzzles as stimuli in cognitive science, we build a richly annotated dataset that, with >1k distinct stimuli, is orders of magnitude larger and more diverse than prior resources. It is both visually and linguistically richer, moving beyond whole shape descriptions to include segmentation maps and part labels. We use this resource to evaluate the abstract visual reasoning capacities of recent multi-modal models. We observe that pre-trained weights demonstrate limited abstract reasoning, which dramatically improves with fine-tuning. We also observe that explicitly describing parts aids abstract reasoning for both humans and models, especially when jointly encoding the linguistic and visual inputs. KiloGram is available at https://lil.nlp.cornell.edu/kilogram .
COFAR: Commonsense and Factual Reasoning in Image Search
One characteristic that makes humans superior to modern artificially intelligent models is the ability to interpret images beyond what is visually apparent. Consider the following two natural language search queries - (i) "a queue of customers patiently waiting to buy ice cream" and (ii) "a queue of tourists going to see a famous Mughal architecture in India." Interpreting these queries requires one to reason with (i) Commonsense such as interpreting people as customers or tourists, actions as waiting to buy or going to see; and (ii) Fact or world knowledge associated with named visual entities, for example, whether the store in the image sells ice cream or whether the landmark in the image is a Mughal architecture located in India. Such reasoning goes beyond just visual recognition. To enable both commonsense and factual reasoning in the image search, we present a unified framework, namely Knowledge Retrieval-Augmented Multimodal Transformer (KRAMT), that treats the named visual entities in an image as a gateway to encyclopedic knowledge and leverages them along with natural language query to ground relevant knowledge. Further, KRAMT seamlessly integrates visual content and grounded knowledge to learn alignment between images and search queries. This unified framework is then used to perform image search requiring commonsense and factual reasoning. The retrieval performance of KRAMT is evaluated and compared with related approaches on a new dataset we introduce - namely COFAR. We make our code and dataset available at https://vl2g.github.io/projects/cofar
Digits that are not: Generating new types through deep neural nets
For an artificial creative agent, an essential driver of the search for novelty is a value function which is often provided by the system designer or users. We argue that an important barrier for progress in creativity research is the inability of these systems to develop their own notion of value for novelty. We propose a notion of knowledge-driven creativity that circumvent the need for an externally imposed value function, allowing the system to explore based on what it has learned from a set of referential objects. The concept is illustrated by a specific knowledge model provided by a deep generative autoencoder. Using the described system, we train a knowledge model on a set of digit images and we use the same model to build coherent sets of new digits that do not belong to known digit types.
Entity-Based Knowledge Conflicts in Question Answering
Knowledge-dependent tasks typically use two sources of knowledge: parametric, learned at training time, and contextual, given as a passage at inference time. To understand how models use these sources together, we formalize the problem of knowledge conflicts, where the contextual information contradicts the learned information. Analyzing the behaviour of popular models, we measure their over-reliance on memorized information (the cause of hallucinations), and uncover important factors that exacerbate this behaviour. Lastly, we propose a simple method to mitigate over-reliance on parametric knowledge, which minimizes hallucination, and improves out-of-distribution generalization by 4%-7%. Our findings demonstrate the importance for practitioners to evaluate model tendency to hallucinate rather than read, and show that our mitigation strategy encourages generalization to evolving information (i.e., time-dependent queries). To encourage these practices, we have released our framework for generating knowledge conflicts.
COPEN: Probing Conceptual Knowledge in Pre-trained Language Models
Conceptual knowledge is fundamental to human cognition and knowledge bases. However, existing knowledge probing works only focus on evaluating factual knowledge of pre-trained language models (PLMs) and ignore conceptual knowledge. Since conceptual knowledge often appears as implicit commonsense behind texts, designing probes for conceptual knowledge is hard. Inspired by knowledge representation schemata, we comprehensively evaluate conceptual knowledge of PLMs by designing three tasks to probe whether PLMs organize entities by conceptual similarities, learn conceptual properties, and conceptualize entities in contexts, respectively. For the tasks, we collect and annotate 24k data instances covering 393 concepts, which is COPEN, a COnceptual knowledge Probing bENchmark. Extensive experiments on different sizes and types of PLMs show that existing PLMs systematically lack conceptual knowledge and suffer from various spurious correlations. We believe this is a critical bottleneck for realizing human-like cognition in PLMs. COPEN and our codes are publicly released at https://github.com/THU-KEG/COPEN.
Is Cognition consistent with Perception? Assessing and Mitigating Multimodal Knowledge Conflicts in Document Understanding
Multimodal large language models (MLLMs) have shown impressive capabilities in document understanding, a rapidly growing research area with significant industrial demand in recent years. As a multimodal task, document understanding requires models to possess both perceptual and cognitive abilities. However, current MLLMs often face conflicts between perception and cognition. Taking a document VQA task (cognition) as an example, an MLLM might generate answers that do not match the corresponding visual content identified by its OCR (perception). This conflict suggests that the MLLM might struggle to establish an intrinsic connection between the information it "sees" and what it "understands." Such conflicts challenge the intuitive notion that cognition is consistent with perception, hindering the performance and explainability of MLLMs. In this paper, we define the conflicts between cognition and perception as Cognition and Perception (C&P) knowledge conflicts, a form of multimodal knowledge conflicts, and systematically assess them with a focus on document understanding. Our analysis reveals that even GPT-4o, a leading MLLM, achieves only 68.6% C&P consistency. To mitigate the C&P knowledge conflicts, we propose a novel method called Multimodal Knowledge Consistency Fine-tuning. This method first ensures task-specific consistency and then connects the cognitive and perceptual knowledge. Our method significantly reduces C&P knowledge conflicts across all tested MLLMs and enhances their performance in both cognitive and perceptual tasks in most scenarios.
MemEIC: A Step Toward Continual and Compositional Knowledge Editing
The dynamic nature of information necessitates continuously updating large vision-language models (LVLMs). While recent knowledge editing techniques hint at promising directions, they often focus on editing a single modality (vision or language) in isolation. This prevalent practice neglects the inherent multimodality of LVLMs and the continuous nature of knowledge updates, potentially leading to suboptimal editing outcomes when considering the interplay between modalities and the need for ongoing knowledge refinement. To address these limitations, we propose MemEIC, a novel method for Continual and Compositional Knowledge Editing (CCKE) in LVLMs. MemEIC enables compositional editing of both visual and textual knowledge sequentially. Our approach employs a hybrid external-internal editor featuring a dual external memory for cross-modal evidence retrieval and dual LoRA adapters that facilitate disentangled parameter updates for each modality. A key component is a brain-inspired knowledge connector, activated selectively for compositional reasoning, that integrates information across different modalities. Experiments demonstrate that MemEIC significantly improves performance on complex multimodal questions and effectively preserves prior edits, setting a new benchmark for CCKE in LVLMs.
VKnowU: Evaluating Visual Knowledge Understanding in Multimodal LLMs
While Multimodal Large Language Models (MLLMs) have become adept at recognizing objects, they often lack the intuitive, human-like understanding of the world's underlying physical and social principles. This high-level vision-grounded semantics, which we term visual knowledge, forms a bridge between perception and reasoning, yet remains an underexplored area in current MLLMs. To systematically evaluate this capability, we present VKnowU, a comprehensive benchmark featuring 1,680 questions in 1,249 videos, covering 8 core types of visual knowledge spanning both world-centric (e.g., intuitive physics) and human-centric (e.g., subjective intentions). Evaluation of 23 SOTA MLLMs reveals that leading models still fall short of human performance, with particularly notable gaps in the world-centric. To bridge this gap, we introduce a new dataset, VKnowQA, and VideoKnow+, a baseline model that explicitly incorporates visual knowledge into MLLMs. VideoKnow+ follows a structured See-Think-Answer paradigm and adopts reinforcement learning with visual knowledge reward, achieving a +3.7% improvement on VKnowU and consistent gains on MVBench, Video-MME, and MMVU. Our work highlights visual knowledge as a missing cornerstone for developing more generalizable MLLMs that can not only see but also truly understand our physical and social worlds.
Does the Generator Mind its Contexts? An Analysis of Generative Model Faithfulness under Context Transfer
The present study introduces the knowledge-augmented generator, which is specifically designed to produce information that remains grounded in contextual knowledge, regardless of alterations in the context. Previous research has predominantly focused on examining hallucinations stemming from static input, such as in the domains of summarization or machine translation. However, our investigation delves into the faithfulness of generative question answering in the presence of dynamic knowledge. Our objective is to explore the existence of hallucinations arising from parametric memory when contextual knowledge undergoes changes, while also analyzing the underlying causes for their occurrence. In order to efficiently address this issue, we propose a straightforward yet effective measure for detecting such hallucinations. Intriguingly, our investigation uncovers that all models exhibit a tendency to generate previous answers as hallucinations. To gain deeper insights into the underlying causes of this phenomenon, we conduct a series of experiments that verify the critical role played by context in hallucination, both during training and testing, from various perspectives.
Web-CogReasoner: Towards Knowledge-Induced Cognitive Reasoning for Web Agents
Multimodal large-scale models have significantly advanced the development of web agents, enabling perception and interaction with digital environments akin to human cognition. In this paper, we argue that web agents must first acquire sufficient knowledge to effectively engage in cognitive reasoning. Therefore, we decompose a web agent's capabilities into two essential stages: knowledge content learning and cognitive processes. To formalize this, we propose Web-CogKnowledge Framework, categorizing knowledge as Factual, Conceptual, and Procedural. In this framework, knowledge content learning corresponds to the agent's processes of Memorizing and Understanding, which rely on the first two knowledge types, representing the "what" of learning. Conversely, cognitive processes correspond to Exploring, grounded in Procedural knowledge, defining the "how" of reasoning and action. To facilitate knowledge acquisition, we construct the Web-CogDataset, a structured resource curated from 14 real-world websites, designed to systematically instill core knowledge necessary for web agent. This dataset serves as the agent's conceptual grounding-the "nouns" upon which comprehension is built-as well as the basis for learning how to reason and act. Building on this foundation, we operationalize these processes through a novel knowledge-driven Chain-of-Thought (CoT) reasoning framework, developing and training our proposed agent, the Web-CogReasoner. Extensive experimentation reveals its significant superiority over existing models, especially in generalizing to unseen tasks where structured knowledge is decisive. To enable rigorous evaluation, we introduce the Web-CogBench, a comprehensive evaluation suite designed to assess and compare agent performance across the delineated knowledge domains and cognitive capabilities. Our code and data is open sourced at https://github.com/Gnonymous/Web-CogReasoner
Perceptual Taxonomy: Evaluating and Guiding Hierarchical Scene Reasoning in Vision-Language Models
We propose Perceptual Taxonomy, a structured process of scene understanding that first recognizes objects and their spatial configurations, then infers task-relevant properties such as material, affordance, function, and physical attributes to support goal-directed reasoning. While this form of reasoning is fundamental to human cognition, current vision-language benchmarks lack comprehensive evaluation of this ability and instead focus on surface-level recognition or image-text alignment. To address this gap, we introduce Perceptual Taxonomy, a benchmark for physically grounded visual reasoning. We annotate 3173 objects with four property families covering 84 fine-grained attributes. Using these annotations, we construct a multiple-choice question benchmark with 5802 images across both synthetic and real domains. The benchmark contains 28033 template-based questions spanning four types (object description, spatial reasoning, property matching, and taxonomy reasoning), along with 50 expert-crafted questions designed to evaluate models across the full spectrum of perceptual taxonomy reasoning. Experimental results show that leading vision-language models perform well on recognition tasks but degrade by 10 to 20 percent on property-driven questions, especially those requiring multi-step reasoning over structured attributes. These findings highlight a persistent gap in structured visual understanding and the limitations of current models that rely heavily on pattern matching. We also show that providing in-context reasoning examples from simulated scenes improves performance on real-world and expert-curated questions, demonstrating the effectiveness of perceptual-taxonomy-guided prompting.
VTPerception-R1: Enhancing Multimodal Reasoning via Explicit Visual and Textual Perceptual Grounding
Multimodal large language models (MLLMs) often struggle to ground reasoning in perceptual evidence. We present a systematic study of perception strategies-explicit, implicit, visual, and textual-across four multimodal benchmarks and two MLLMs. Our findings show that explicit perception, especially when paired with textual cues, consistently yields the best improvements, particularly for smaller models. Based on this insight, we propose VTPerception-R1, a unified two-stage framework that decouples perception from reasoning. Stage 1 introduces perception-augmented fine-tuning, and Stage 2 applies perception-aware reinforcement learning with novel visual, textual, and consistency rewards. Experiments demonstrate that VTPerception-R1 significantly improves reasoning accuracy and robustness across diverse tasks, offering a scalable and auditable solution for perception-grounded multimodal reasoning. Our code is available at: https://github.com/yizhuoDi/VTPerceprion-R1.
AudioBERT: Audio Knowledge Augmented Language Model
Recent studies have identified that language models, pretrained on text-only datasets, often lack elementary visual knowledge, e.g., colors of everyday objects. Motivated by this observation, we ask whether a similar shortcoming exists in terms of the auditory knowledge. To answer this question, we construct a new dataset called AuditoryBench, which consists of two novel tasks for evaluating auditory knowledge. Based on our analysis using the benchmark, we find that language models also suffer from a severe lack of auditory knowledge. To address this limitation, we propose AudioBERT, a novel method to augment the auditory knowledge of BERT through a retrieval-based approach. First, we detect auditory knowledge spans in prompts to query our retrieval model efficiently. Then, we inject audio knowledge into BERT and switch on low-rank adaptation for effective adaptation when audio knowledge is required. Our experiments demonstrate that AudioBERT is quite effective, achieving superior performance on the AuditoryBench. The dataset and code are available at https://github.com/HJ-Ok/AudioBERT.
Video-MMMU: Evaluating Knowledge Acquisition from Multi-Discipline Professional Videos
Humans acquire knowledge through three cognitive stages: perceiving information, comprehending knowledge, and adapting knowledge to solve novel problems. Videos serve as an effective medium for this learning process, facilitating a progression through these cognitive stages. However, existing video benchmarks fail to systematically evaluate the knowledge acquisition capabilities in Large Multimodal Models (LMMs). To address this gap, we introduce Video-MMMU, a multi-modal, multi-disciplinary benchmark designed to assess LMMs' ability to acquire and utilize knowledge from videos. Video-MMMU features a curated collection of 300 expert-level videos and 900 human-annotated questions across six disciplines, evaluating knowledge acquisition through stage-aligned question-answer pairs: Perception, Comprehension, and Adaptation. A proposed knowledge gain metric, {\Delta}knowledge, quantifies improvement in performance after video viewing. Evaluation of LMMs reveals a steep decline in performance as cognitive demands increase and highlights a significant gap between human and model knowledge acquisition, underscoring the need for methods to enhance LMMs' capability to learn and adapt from videos.
On the Complexity of Bayesian Generalization
We consider concept generalization at a large scale in the diverse and natural visual spectrum. Established computational modes (i.e., rule-based or similarity-based) are primarily studied isolated and focus on confined and abstract problem spaces. In this work, we study these two modes when the problem space scales up, and the complexity of concepts becomes diverse. Specifically, at the representational level, we seek to answer how the complexity varies when a visual concept is mapped to the representation space. Prior psychology literature has shown that two types of complexities (i.e., subjective complexity and visual complexity) (Griffiths and Tenenbaum, 2003) build an inverted-U relation (Donderi, 2006; Sun and Firestone, 2021). Leveraging Representativeness of Attribute (RoA), we computationally confirm the following observation: Models use attributes with high RoA to describe visual concepts, and the description length falls in an inverted-U relation with the increment in visual complexity. At the computational level, we aim to answer how the complexity of representation affects the shift between the rule- and similarity-based generalization. We hypothesize that category-conditioned visual modeling estimates the co-occurrence frequency between visual and categorical attributes, thus potentially serving as the prior for the natural visual world. Experimental results show that representations with relatively high subjective complexity outperform those with relatively low subjective complexity in the rule-based generalization, while the trend is the opposite in the similarity-based generalization.
From Perception to Cognition: A Survey of Vision-Language Interactive Reasoning in Multimodal Large Language Models
Multimodal Large Language Models (MLLMs) strive to achieve a profound, human-like understanding of and interaction with the physical world, but often exhibit a shallow and incoherent integration when acquiring information (Perception) and conducting reasoning (Cognition). This disconnect leads to a spectrum of reasoning failures, with hallucination being the most prominent. Collectively, these issues expose a fundamental challenge: the ability to process pixels does not yet confer the ability to construct a coherent, credible internal world model. To systematically dissect and address this challenge, this survey introduces a novel and unified analytical framework: ``From Perception to Cognition." We deconstruct the complex process of vision-language interactive understanding into two interdependent layers: Perception, the foundational ability to accurately extract visual information and achieve fine-grained alignment with textual instructions; and Cognition, the higher-order capability for proactive, multi-step, goal-oriented reasoning built upon this perceptual foundation, the core of which is the formation of a dynamic observe-think-verify reasoning loop. Guided by this framework, this paper systematically analyzes the key bottlenecks of current MLLMs at both layers. It surveys the landscape of cutting-edge methods designed to address these challenges, spanning from techniques that enhance low-level visual representations to those that improve high-level reasoning paradigms. Furthermore, we review critical benchmarks and delineate future research directions. This survey aims to provide the research community with a clear, structured perspective for understanding the intrinsic limitations of current MLLMs and to illuminate the path toward building next-generation models capable of deep reasoning and a genuine understanding of the world.
ReSee: Responding through Seeing Fine-grained Visual Knowledge in Open-domain Dialogue
Incorporating visual knowledge into text-only dialogue systems has become a potential direction to imitate the way humans think, imagine, and communicate. However, existing multimodal dialogue systems are either confined by the scale and quality of available datasets or the coarse concept of visual knowledge. To address these issues, we provide a new paradigm of constructing multimodal dialogues as well as two datasets extended from text-only dialogues under such paradigm (ReSee-WoW, ReSee-DD). We propose to explicitly split the visual knowledge into finer granularity (``turn-level'' and ``entity-level''). To further boost the accuracy and diversity of augmented visual information, we retrieve them from the Internet or a large image dataset. To demonstrate the superiority and universality of the provided visual knowledge, we propose a simple but effective framework ReSee to add visual representation into vanilla dialogue models by modality concatenations. We also conduct extensive experiments and ablations w.r.t. different model configurations and visual knowledge settings. Empirical, encouraging results not only demonstrate the effectiveness of introducing visual knowledge at both entity and turn level but also verify the proposed model ReSee outperforms several state-of-the-art methods on automatic and human evaluations. By leveraging text and vision knowledge, ReSee can produce informative responses with real-world visual concepts. Our code is available at https://github.com/ImKeTT/ReSee.
OK-VQA: A Visual Question Answering Benchmark Requiring External Knowledge
Visual Question Answering (VQA) in its ideal form lets us study reasoning in the joint space of vision and language and serves as a proxy for the AI task of scene understanding. However, most VQA benchmarks to date are focused on questions such as simple counting, visual attributes, and object detection that do not require reasoning or knowledge beyond what is in the image. In this paper, we address the task of knowledge-based visual question answering and provide a benchmark, called OK-VQA, where the image content is not sufficient to answer the questions, encouraging methods that rely on external knowledge resources. Our new dataset includes more than 14,000 questions that require external knowledge to answer. We show that the performance of the state-of-the-art VQA models degrades drastically in this new setting. Our analysis shows that our knowledge-based VQA task is diverse, difficult, and large compared to previous knowledge-based VQA datasets. We hope that this dataset enables researchers to open up new avenues for research in this domain. See http://okvqa.allenai.org to download and browse the dataset.
KoLA: Carefully Benchmarking World Knowledge of Large Language Models
The unprecedented performance of large language models (LLMs) necessitates improvements in evaluations. Rather than merely exploring the breadth of LLM abilities, we believe meticulous and thoughtful designs are essential to thorough, unbiased, and applicable evaluations. Given the importance of world knowledge to LLMs, we construct a Knowledge-oriented LLM Assessment benchmark (KoLA), in which we carefully design three crucial factors: (1) For ability modeling, we mimic human cognition to form a four-level taxonomy of knowledge-related abilities, covering 19 tasks. (2) For data, to ensure fair comparisons, we use both Wikipedia, a corpus prevalently pre-trained by LLMs, along with continuously collected emerging corpora, aiming to evaluate the capacity to handle unseen data and evolving knowledge. (3) For evaluation criteria, we adopt a contrastive system, including overall standard scores for better numerical comparability across tasks and models and a unique self-contrast metric for automatically evaluating knowledge hallucination. We evaluate 21 open-source and commercial LLMs and obtain some intriguing findings. The KoLA dataset and open-participation leaderboard are publicly released at https://kola.xlore.cn and will be continuously updated to provide references for developing LLMs and knowledge-related systems.
Knowledge-Aware Procedural Text Understanding with Multi-Stage Training
Procedural text describes dynamic state changes during a step-by-step natural process (e.g., photosynthesis). In this work, we focus on the task of procedural text understanding, which aims to comprehend such documents and track entities' states and locations during a process. Although recent approaches have achieved substantial progress, their results are far behind human performance. Two challenges, the difficulty of commonsense reasoning and data insufficiency, still remain unsolved, which require the incorporation of external knowledge bases. Previous works on external knowledge injection usually rely on noisy web mining tools and heuristic rules with limited applicable scenarios. In this paper, we propose a novel KnOwledge-Aware proceduraL text understAnding (KOALA) model, which effectively leverages multiple forms of external knowledge in this task. Specifically, we retrieve informative knowledge triples from ConceptNet and perform knowledge-aware reasoning while tracking the entities. Besides, we employ a multi-stage training schema which fine-tunes the BERT model over unlabeled data collected from Wikipedia before further fine-tuning it on the final model. Experimental results on two procedural text datasets, ProPara and Recipes, verify the effectiveness of the proposed methods, in which our model achieves state-of-the-art performance in comparison to various baselines.
Head-to-Tail: How Knowledgeable are Large Language Models (LLM)? A.K.A. Will LLMs Replace Knowledge Graphs?
Since the recent prosperity of Large Language Models (LLMs), there have been interleaved discussions regarding how to reduce hallucinations from LLM responses, how to increase the factuality of LLMs, and whether Knowledge Graphs (KGs), which store the world knowledge in a symbolic form, will be replaced with LLMs. In this paper, we try to answer these questions from a new angle: How knowledgeable are LLMs? To answer this question, we constructed Head-to-Tail, a benchmark that consists of 18K question-answer (QA) pairs regarding head, torso, and tail facts in terms of popularity. We designed an automated evaluation method and a set of metrics that closely approximate the knowledge an LLM confidently internalizes. Through a comprehensive evaluation of 14 publicly available LLMs, we show that existing LLMs are still far from being perfect in terms of their grasp of factual knowledge, especially for facts of torso-to-tail entities.
A Concept-Centric Approach to Multi-Modality Learning
In an effort to create a more efficient AI system, we introduce a new multi-modality learning framework that leverages a modality-agnostic concept space possessing abstract knowledge and a set of modality-specific projection models tailored to process distinct modality inputs and map them onto the concept space. Decoupled from specific modalities and their associated projection models, the concept space focuses on learning abstract knowledge that is universally applicable across modalities. Subsequently, the knowledge embedded into the concept space streamlines the learning processes of modality-specific projection models. We evaluate our framework on two popular tasks: Image-Text Matching and Visual Question Answering. Our framework achieves performance on par with benchmark models while demonstrating more efficient learning curves.
Does Visual Grounding Enhance the Understanding of Embodied Knowledge in Large Language Models?
Despite significant progress in multimodal language models (LMs), it remains unclear whether visual grounding enhances their understanding of embodied knowledge compared to text-only models. To address this question, we propose a novel embodied knowledge understanding benchmark based on the perceptual theory from psychology, encompassing visual, auditory, tactile, gustatory, olfactory external senses, and interoception. The benchmark assesses the models' perceptual abilities across different sensory modalities through vector comparison and question-answering tasks with over 1,700 questions. By comparing 30 state-of-the-art LMs, we surprisingly find that vision-language models (VLMs) do not outperform text-only models in either task. Moreover, the models perform significantly worse in the visual dimension compared to other sensory dimensions. Further analysis reveals that the vector representations are easily influenced by word form and frequency, and the models struggle to answer questions involving spatial perception and reasoning. Our findings underscore the need for more effective integration of embodied knowledge in LMs to enhance their understanding of the physical world.
MindMap: Knowledge Graph Prompting Sparks Graph of Thoughts in Large Language Models
LLMs usually exhibit limitations in their ability to incorporate new knowledge, the generation of hallucinations, and the transparency of their decision-making process. In this paper, we explore how to prompt LLMs with knowledge graphs (KG), working as a remedy to engage LLMs with up-to-date knowledge and elicit the reasoning pathways from LLMs. Specifically, we build a prompting pipeline that endows LLMs with the capability of comprehending KG inputs and inferring with a combined implicit knowledge and the retrieved external knowledge. In addition, we investigate eliciting the mind map on which LLMs perform the reasoning and generate the answers. It is identified that the produced mind map exhibits the reasoning pathways of LLMs grounded on the ontology of knowledge, hence bringing the prospects of probing and gauging LLM inference in production. The experiments on three question & answering datasets also show that MindMap prompting leads to a striking empirical gain. For instance, prompting a GPT-3.5 with MindMap yields an overwhelming performance over GPT-4 consistently. We also demonstrate that with structured facts retrieved from KG, MindMap can outperform a series of prompting-with-document-retrieval methods, benefiting from more accurate, concise, and comprehensive knowledge from KGs. To reproduce our results and extend the framework further, we make our codebase available at https://github.com/wyl.willing/MindMap.
Open Problems and a Hypothetical Path Forward in LLM Knowledge Paradigms
Knowledge is fundamental to the overall capabilities of Large Language Models (LLMs). The knowledge paradigm of a model, which dictates how it encodes and utilizes knowledge, significantly affects its performance. Despite the continuous development of LLMs under existing knowledge paradigms, issues within these frameworks continue to constrain model potential. This blog post highlight three critical open problems limiting model capabilities: (1) challenges in knowledge updating for LLMs, (2) the failure of reverse knowledge generalization (the reversal curse), and (3) conflicts in internal knowledge. We review recent progress made in addressing these issues and discuss potential general solutions. Based on observations in these areas, we propose a hypothetical paradigm based on Contextual Knowledge Scaling, and further outline implementation pathways that remain feasible within contemporary techniques. Evidence suggests this approach holds potential to address current shortcomings, serving as our vision for future model paradigms. This blog post aims to provide researchers with a brief overview of progress in LLM knowledge systems, while provide inspiration for the development of next-generation model architectures.
REVIVE: Regional Visual Representation Matters in Knowledge-Based Visual Question Answering
This paper revisits visual representation in knowledge-based visual question answering (VQA) and demonstrates that using regional information in a better way can significantly improve the performance. While visual representation is extensively studied in traditional VQA, it is under-explored in knowledge-based VQA even though these two tasks share the common spirit, i.e., rely on visual input to answer the question. Specifically, we observe that in most state-of-the-art knowledge-based VQA methods: 1) visual features are extracted either from the whole image or in a sliding window manner for retrieving knowledge, and the important relationship within/among object regions is neglected; 2) visual features are not well utilized in the final answering model, which is counter-intuitive to some extent. Based on these observations, we propose a new knowledge-based VQA method REVIVE, which tries to utilize the explicit information of object regions not only in the knowledge retrieval stage but also in the answering model. The key motivation is that object regions and inherent relationship are important for knowledge-based VQA. We perform extensive experiments on the standard OK-VQA dataset and achieve new state-of-the-art performance, i.e., 58.0% accuracy, surpassing previous state-of-the-art method by a large margin (+3.6%). We also conduct detailed analysis and show the necessity of regional information in different framework components for knowledge-based VQA. Code is publicly available at https://github.com/yzleroy/REVIVE.
Can Vision-Language Models be a Good Guesser? Exploring VLMs for Times and Location Reasoning
Vision-Language Models (VLMs) are expected to be capable of reasoning with commonsense knowledge as human beings. One example is that humans can reason where and when an image is taken based on their knowledge. This makes us wonder if, based on visual cues, Vision-Language Models that are pre-trained with large-scale image-text resources can achieve and even outperform human's capability in reasoning times and location. To address this question, we propose a two-stage \recognition\space and \reasoning\space probing task, applied to discriminative and generative VLMs to uncover whether VLMs can recognize times and location-relevant features and further reason about it. To facilitate the investigation, we introduce WikiTiLo, a well-curated image dataset compromising images with rich socio-cultural cues. In the extensive experimental studies, we find that although VLMs can effectively retain relevant features in visual encoders, they still fail to make perfect reasoning. We will release our dataset and codes to facilitate future studies.
Visual Scratchpads: Enabling Global Reasoning in Vision
Modern vision models have achieved remarkable success in benchmarks where local features provide critical information about the target. There is now a growing interest in solving tasks that require more global reasoning, where local features offer no significant information. These tasks are reminiscent of the connectivity tasks discussed by Minsky and Papert in 1969, which exposed the limitations of the perceptron model and contributed to the first AI winter. In this paper, we revisit such tasks by introducing four global visual benchmarks involving path findings and mazes. We show that: (1) although today's large vision models largely surpass the expressivity limitations of the early models, they still struggle with the learning efficiency; we put forward the "globality degree" notion to understand this limitation; (2) we then demonstrate that the picture changes and global reasoning becomes feasible with the introduction of "visual scratchpads"; similarly to the text scratchpads and chain-of-thoughts used in language models, visual scratchpads help break down global tasks into simpler ones; (3) we finally show that some scratchpads are better than others, in particular, "inductive scratchpads" that take steps relying on less information afford better out-of-distribution generalization and succeed for smaller model sizes.
Internet-Augmented Dialogue Generation
The largest store of continually updating knowledge on our planet can be accessed via internet search. In this work we study giving access to this information to conversational agents. Large language models, even though they store an impressive amount of knowledge within their weights, are known to hallucinate facts when generating dialogue (Shuster et al., 2021); moreover, those facts are frozen in time at the point of model training. In contrast, we propose an approach that learns to generate an internet search query based on the context, and then conditions on the search results to finally generate a response, a method that can employ up-to-the-minute relevant information. We train and evaluate such models on a newly collected dataset of human-human conversations whereby one of the speakers is given access to internet search during knowledgedriven discussions in order to ground their responses. We find that search-query based access of the internet in conversation provides superior performance compared to existing approaches that either use no augmentation or FAISS-based retrieval (Lewis et al., 2020).
MMMG: A Massive, Multidisciplinary, Multi-Tier Generation Benchmark for Text-to-Image Reasoning
In this paper, we introduce knowledge image generation as a new task, alongside the Massive Multi-Discipline Multi-Tier Knowledge-Image Generation Benchmark (MMMG) to probe the reasoning capability of image generation models. Knowledge images have been central to human civilization and to the mechanisms of human learning -- a fact underscored by dual-coding theory and the picture-superiority effect. Generating such images is challenging, demanding multimodal reasoning that fuses world knowledge with pixel-level grounding into clear explanatory visuals. To enable comprehensive evaluation, MMMG offers 4,456 expert-validated (knowledge) image-prompt pairs spanning 10 disciplines, 6 educational levels, and diverse knowledge formats such as charts, diagrams, and mind maps. To eliminate confounding complexity during evaluation, we adopt a unified Knowledge Graph (KG) representation. Each KG explicitly delineates a target image's core entities and their dependencies. We further introduce MMMG-Score to evaluate generated knowledge images. This metric combines factual fidelity, measured by graph-edit distance between KGs, with visual clarity assessment. Comprehensive evaluations of 16 state-of-the-art text-to-image generation models expose serious reasoning deficits -- low entity fidelity, weak relations, and clutter -- with GPT-4o achieving an MMMG-Score of only 50.20, underscoring the benchmark's difficulty. To spur further progress, we release FLUX-Reason (MMMG-Score of 34.45), an effective and open baseline that combines a reasoning LLM with diffusion models and is trained on 16,000 curated knowledge image-prompt pairs.
Modeling Open-World Cognition as On-Demand Synthesis of Probabilistic Models
When faced with novel situations, people are able to marshal relevant considerations from a wide range of background knowledge and put these to use in inferences and predictions. What permits us to draw in globally relevant information and reason over it coherently? Here, we explore the hypothesis that people use a combination of distributed and symbolic representations to construct bespoke mental models tailored to novel situations. We propose a computational implementation of this idea -- a ``Model Synthesis Architecture'' (MSA) -- using language models to implement global relevance-based retrieval and model synthesis and probabilistic programs to implement bespoke, coherent world models. We evaluate our MSA as a model of human judgments on a novel reasoning dataset. The dataset -- built around a `Model Olympics` domain of sports vignettes -- tests models' capacity for human-like, open-ended reasoning by requiring (i) judgments about novel causal structures described in language; (ii) drawing on large bodies of background knowledge; and (iii) doing both in light of observations that introduce arbitrary novel variables. Our MSA approach captures human judgments better than language model-only baselines, under both direct and chain-of-thought generations from the LM that supports model synthesis. These results suggest that MSAs can be implemented in a way that mirrors people's ability to deliver locally coherent reasoning over globally relevant variables, offering a path to understanding and replicating human reasoning in open-ended domains.
How Large Language Models Encode Context Knowledge? A Layer-Wise Probing Study
Previous work has showcased the intriguing capability of large language models (LLMs) in retrieving facts and processing context knowledge. However, only limited research exists on the layer-wise capability of LLMs to encode knowledge, which challenges our understanding of their internal mechanisms. In this paper, we devote the first attempt to investigate the layer-wise capability of LLMs through probing tasks. We leverage the powerful generative capability of ChatGPT to construct probing datasets, providing diverse and coherent evidence corresponding to various facts. We employ mathcal V-usable information as the validation metric to better reflect the capability in encoding context knowledge across different layers. Our experiments on conflicting and newly acquired knowledge show that LLMs: (1) prefer to encode more context knowledge in the upper layers; (2) primarily encode context knowledge within knowledge-related entity tokens at lower layers while progressively expanding more knowledge within other tokens at upper layers; and (3) gradually forget the earlier context knowledge retained within the intermediate layers when provided with irrelevant evidence. Code is publicly available at https://github.com/Jometeorie/probing_llama.
The Consciousness Prior
A new prior is proposed for learning representations of high-level concepts of the kind we manipulate with language. This prior can be combined with other priors in order to help disentangling abstract factors from each other. It is inspired by cognitive neuroscience theories of consciousness, seen as a bottleneck through which just a few elements, after having been selected by attention from a broader pool, are then broadcast and condition further processing, both in perception and decision-making. The set of recently selected elements one becomes aware of is seen as forming a low-dimensional conscious state. This conscious state is combining the few concepts constituting a conscious thought, i.e., what one is immediately conscious of at a particular moment. We claim that this architectural and information-processing constraint corresponds to assumptions about the joint distribution between high-level concepts. To the extent that these assumptions are generally true (and the form of natural language seems consistent with them), they can form a useful prior for representation learning. A low-dimensional thought or conscious state is analogous to a sentence: it involves only a few variables and yet can make a statement with very high probability of being true. This is consistent with a joint distribution (over high-level concepts) which has the form of a sparse factor graph, i.e., where the dependencies captured by each factor of the factor graph involve only very few variables while creating a strong dip in the overall energy function. The consciousness prior also makes it natural to map conscious states to natural language utterances or to express classical AI knowledge in a form similar to facts and rules, albeit capturing uncertainty as well as efficient search mechanisms implemented by attention mechanisms.
World knowledge-enhanced Reasoning Using Instruction-guided Interactor in Autonomous Driving
The Multi-modal Large Language Models (MLLMs) with extensive world knowledge have revitalized autonomous driving, particularly in reasoning tasks within perceivable regions. However, when faced with perception-limited areas (dynamic or static occlusion regions), MLLMs struggle to effectively integrate perception ability with world knowledge for reasoning. These perception-limited regions can conceal crucial safety information, especially for vulnerable road users. In this paper, we propose a framework, which aims to improve autonomous driving performance under perceptionlimited conditions by enhancing the integration of perception capabilities and world knowledge. Specifically, we propose a plug-and-play instruction-guided interaction module that bridges modality gaps and significantly reduces the input sequence length, allowing it to adapt effectively to multi-view video inputs. Furthermore, to better integrate world knowledge with driving-related tasks, we have collected and refined a large-scale multi-modal dataset that includes 2 million natural language QA pairs, 1.7 million grounding task data. To evaluate the model's utilization of world knowledge, we introduce an object-level risk assessment dataset comprising 200K QA pairs, where the questions necessitate multi-step reasoning leveraging world knowledge for resolution. Extensive experiments validate the effectiveness of our proposed method.
NLKI: A lightweight Natural Language Knowledge Integration Framework for Improving Small VLMs in Commonsense VQA Tasks
Commonsense visual-question answering often hinges on knowledge that is missing from the image or the question. Small vision-language models (sVLMs) such as ViLT, VisualBERT and FLAVA therefore lag behind their larger generative counterparts. To study the effect of careful commonsense knowledge integration on sVLMs, we present an end-to-end framework (NLKI) that (i) retrieves natural language facts, (ii) prompts an LLM to craft natural language explanations, and (iii) feeds both signals to sVLMs respectively across two commonsense VQA datasets (CRIC, AOKVQA) and a visual-entailment dataset (e-SNLI-VE). Facts retrieved using a fine-tuned ColBERTv2 and an object information-enriched prompt yield explanations that largely cut down hallucinations, while lifting the end-to-end answer accuracy by up to 7% (across 3 datasets), making FLAVA and other models in NLKI match or exceed medium-sized VLMs such as Qwen-2 VL-2B and SmolVLM-2.5B. As these benchmarks contain 10-25% label noise, additional finetuning using noise-robust losses (such as symmetric cross entropy and generalised cross entropy) adds another 2.5% in CRIC, and 5.5% in AOKVQA. Our findings expose when LLM-based commonsense knowledge beats retrieval from commonsense knowledge bases, how noise-aware training stabilises small models in the context of external knowledge augmentation, and why parameter-efficient commonsense reasoning is now within reach for 250M models.
An Empirical Study of GPT-3 for Few-Shot Knowledge-Based VQA
Knowledge-based visual question answering (VQA) involves answering questions that require external knowledge not present in the image. Existing methods first retrieve knowledge from external resources, then reason over the selected knowledge, the input image, and question for answer prediction. However, this two-step approach could lead to mismatches that potentially limit the VQA performance. For example, the retrieved knowledge might be noisy and irrelevant to the question, and the re-embedded knowledge features during reasoning might deviate from their original meanings in the knowledge base (KB). To address this challenge, we propose PICa, a simple yet effective method that Prompts GPT3 via the use of Image Captions, for knowledge-based VQA. Inspired by GPT-3's power in knowledge retrieval and question answering, instead of using structured KBs as in previous work, we treat GPT-3 as an implicit and unstructured KB that can jointly acquire and process relevant knowledge. Specifically, we first convert the image into captions (or tags) that GPT-3 can understand, then adapt GPT-3 to solve the VQA task in a few-shot manner by just providing a few in-context VQA examples. We further boost performance by carefully investigating: (i) what text formats best describe the image content, and (ii) how in-context examples can be better selected and used. PICa unlocks the first use of GPT-3 for multimodal tasks. By using only 16 examples, PICa surpasses the supervised state of the art by an absolute +8.6 points on the OK-VQA dataset. We also benchmark PICa on VQAv2, where PICa also shows a decent few-shot performance.
Thrust: Adaptively Propels Large Language Models with External Knowledge
Although large-scale pre-trained language models (PTLMs) are shown to encode rich knowledge in their model parameters, the inherent knowledge in PTLMs can be opaque or static, making external knowledge necessary. However, the existing information retrieval techniques could be costly and may even introduce noisy and sometimes misleading knowledge. To address these challenges, we propose the instance-level adaptive propulsion of external knowledge (IAPEK), where we only conduct the retrieval when necessary. To achieve this goal, we propose measuring whether a PTLM contains enough knowledge to solve an instance with a novel metric, Thrust, which leverages the representation distribution of a small number of seen instances. Extensive experiments demonstrate that thrust is a good measurement of PTLM models' instance-level knowledgeability. Moreover, we can achieve significantly higher cost-efficiency with the Thrust score as the retrieval indicator than the naive usage of external knowledge on 88% of the evaluated tasks with 26% average performance improvement. Such findings shed light on the real-world practice of knowledge-enhanced LMs with a limited knowledge-seeking budget due to computation latency or costs.
Teaching Large Language Models to Express Knowledge Boundary from Their Own Signals
Large language models (LLMs) have achieved great success, but their occasional content fabrication, or hallucination, limits their practical application. Hallucination arises because LLMs struggle to admit ignorance due to inadequate training on knowledge boundaries. We call it a limitation of LLMs that they can not accurately express their knowledge boundary, answering questions they know while admitting ignorance to questions they do not know. In this paper, we aim to teach LLMs to recognize and express their knowledge boundary, so they can reduce hallucinations caused by fabricating when they do not know. We propose CoKE, which first probes LLMs' knowledge boundary via internal confidence given a set of questions, and then leverages the probing results to elicit the expression of the knowledge boundary. Extensive experiments show CoKE helps LLMs express knowledge boundaries, answering known questions while declining unknown ones, significantly improving in-domain and out-of-domain performance.
RAVEN: A Dataset for Relational and Analogical Visual rEasoNing
Dramatic progress has been witnessed in basic vision tasks involving low-level perception, such as object recognition, detection, and tracking. Unfortunately, there is still an enormous performance gap between artificial vision systems and human intelligence in terms of higher-level vision problems, especially ones involving reasoning. Earlier attempts in equipping machines with high-level reasoning have hovered around Visual Question Answering (VQA), one typical task associating vision and language understanding. In this work, we propose a new dataset, built in the context of Raven's Progressive Matrices (RPM) and aimed at lifting machine intelligence by associating vision with structural, relational, and analogical reasoning in a hierarchical representation. Unlike previous works in measuring abstract reasoning using RPM, we establish a semantic link between vision and reasoning by providing structure representation. This addition enables a new type of abstract reasoning by jointly operating on the structure representation. Machine reasoning ability using modern computer vision is evaluated in this newly proposed dataset. Additionally, we also provide human performance as a reference. Finally, we show consistent improvement across all models by incorporating a simple neural module that combines visual understanding and structure reasoning.
Whispers that Shake Foundations: Analyzing and Mitigating False Premise Hallucinations in Large Language Models
Large Language Models (LLMs) have shown impressive capabilities but still suffer from the issue of hallucinations. A significant type of this issue is the false premise hallucination, which we define as the phenomenon when LLMs generate hallucinated text when confronted with false premise questions. In this paper, we perform a comprehensive analysis of the false premise hallucination and elucidate its internal working mechanism: a small subset of attention heads (which we designate as false premise heads) disturb the knowledge extraction process, leading to the occurrence of false premise hallucination. Based on our analysis, we propose FAITH (False premise Attention head constraIining for miTigating Hallucinations), a novel and effective method to mitigate false premise hallucinations. It constrains the false premise attention heads during the model inference process. Impressively, extensive experiments demonstrate that constraining only approximately 1% of the attention heads in the model yields a notable increase of nearly 20% of model performance.
Towards Vision Enhancing LLMs: Empowering Multimodal Knowledge Storage and Sharing in LLMs
Recent advancements in multimodal large language models (MLLMs) have achieved significant multimodal generation capabilities, akin to GPT-4. These models predominantly map visual information into language representation space, leveraging the vast knowledge and powerful text generation abilities of LLMs to produce multimodal instruction-following responses. We could term this method as LLMs for Vision because of its employing LLMs for visual-language understanding, yet observe that these MLLMs neglect the potential of harnessing visual knowledge to enhance overall capabilities of LLMs, which could be regraded as Vision Enhancing LLMs. In this paper, we propose an approach called MKS2, aimed at enhancing LLMs through empowering Multimodal Knowledge Storage and Sharing in LLMs. Specifically, we introduce the Modular Visual Memory, a component integrated into the internal blocks of LLMs, designed to store open-world visual information efficiently. Additionally, we present a soft Mixtures-of-Multimodal Experts architecture in LLMs to invoke multimodal knowledge collaboration during generation. Our comprehensive experiments demonstrate that MKS2 substantially augments the reasoning capabilities of LLMs in contexts necessitating physical or commonsense knowledge. It also delivers competitive results on multimodal benchmarks.
Crystal: Introspective Reasoners Reinforced with Self-Feedback
Extensive work has shown that the performance and interpretability of commonsense reasoning can be improved via knowledge-augmented reasoning methods, where the knowledge that underpins the reasoning process is explicitly verbalized and utilized. However, existing implementations, including "chain-of-thought" and its variants, fall short in capturing the introspective nature of knowledge required in commonsense reasoning, and in accounting for the mutual adaptation between the generation and utilization of knowledge. We propose a novel method to develop an introspective commonsense reasoner, Crystal. To tackle commonsense problems, it first introspects for knowledge statements related to the given question, and subsequently makes an informed prediction that is grounded in the previously introspected knowledge. The knowledge introspection and knowledge-grounded reasoning modes of the model are tuned via reinforcement learning to mutually adapt, where the reward derives from the feedback given by the model itself. Experiments show that Crystal significantly outperforms both the standard supervised finetuning and chain-of-thought distilled methods, and enhances the transparency of the commonsense reasoning process. Our work ultimately validates the feasibility and potential of reinforcing a neural model with self-feedback.
KRIS-Bench: Benchmarking Next-Level Intelligent Image Editing Models
Recent advances in multi-modal generative models have enabled significant progress in instruction-based image editing. However, while these models produce visually plausible outputs, their capacity for knowledge-based reasoning editing tasks remains under-explored. In this paper, we introduce KRIS-Bench (Knowledge-based Reasoning in Image-editing Systems Benchmark), a diagnostic benchmark designed to assess models through a cognitively informed lens. Drawing from educational theory, KRIS-Bench categorizes editing tasks across three foundational knowledge types: Factual, Conceptual, and Procedural. Based on this taxonomy, we design 22 representative tasks spanning 7 reasoning dimensions and release 1,267 high-quality annotated editing instances. To support fine-grained evaluation, we propose a comprehensive protocol that incorporates a novel Knowledge Plausibility metric, enhanced by knowledge hints and calibrated through human studies. Empirical results on 10 state-of-the-art models reveal significant gaps in reasoning performance, highlighting the need for knowledge-centric benchmarks to advance the development of intelligent image editing systems.
Prompting Large Language Models with Answer Heuristics for Knowledge-based Visual Question Answering
Knowledge-based visual question answering (VQA) requires external knowledge beyond the image to answer the question. Early studies retrieve required knowledge from explicit knowledge bases (KBs), which often introduces irrelevant information to the question, hence restricting the performance of their models. Recent works have sought to use a large language model (i.e., GPT-3) as an implicit knowledge engine to acquire the necessary knowledge for answering. Despite the encouraging results achieved by these methods, we argue that they have not fully activated the capacity of GPT-3 as the provided input information is insufficient. In this paper, we present Prophet -- a conceptually simple framework designed to prompt GPT-3 with answer heuristics for knowledge-based VQA. Specifically, we first train a vanilla VQA model on a specific knowledge-based VQA dataset without external knowledge. After that, we extract two types of complementary answer heuristics from the model: answer candidates and answer-aware examples. Finally, the two types of answer heuristics are encoded into the prompts to enable GPT-3 to better comprehend the task thus enhancing its capacity. Prophet significantly outperforms all existing state-of-the-art methods on two challenging knowledge-based VQA datasets, OK-VQA and A-OKVQA, delivering 61.1% and 55.7% accuracies on their testing sets, respectively.
VIKSER: Visual Knowledge-Driven Self-Reinforcing Reasoning Framework
Visual reasoning refers to the task of solving questions about visual information. Current visual reasoning methods typically employ pre-trained vision-language model (VLM) strategies or deep neural network approaches. However, existing efforts are constrained by limited reasoning interpretability, while hindering by the phenomenon of underspecification in the question text. Additionally, the absence of fine-grained visual knowledge limits the precise understanding of subject behavior in visual reasoning tasks. To address these issues, we propose VIKSER (Visual Knowledge-Driven Self-Reinforcing Reasoning Framework). Specifically, VIKSER, trained using knowledge distilled from large language models, extracts fine-grained visual knowledge with the assistance of visual relationship detection techniques. Subsequently, VIKSER utilizes fine-grained visual knowledge to paraphrase the question with underspecification. Additionally, we design a novel prompting method called Chain-of-Evidence (CoE), which leverages the power of ``evidence for reasoning'' to endow VIKSER with interpretable reasoning capabilities. Meanwhile, the integration of self-reflection technology empowers VIKSER with the ability to learn and improve from its mistakes. Experiments conducted on widely used datasets demonstrate that VIKSER achieves new state-of-the-art (SOTA) results in relevant tasks.
R^2-Bench: Benchmarking the Robustness of Referring Perception Models under Perturbations
Referring perception, which aims at grounding visual objects with multimodal referring guidance, is essential for bridging the gap between humans, who provide instructions, and the environment where intelligent systems perceive. Despite progress in this field, the robustness of referring perception models (RPMs) against disruptive perturbations is not well explored. This work thoroughly assesses the resilience of RPMs against various perturbations in both general and specific contexts. Recognizing the complex nature of referring perception tasks, we present a comprehensive taxonomy of perturbations, and then develop a versatile toolbox for synthesizing and evaluating the effects of composite disturbances. Employing this toolbox, we construct R^2-Bench, a benchmark for assessing the Robustness of Referring perception models under noisy conditions across five key tasks. Moreover, we propose the R^2-Agent, an LLM-based agent that simplifies and automates model evaluation via natural language instructions. Our investigation uncovers the vulnerabilities of current RPMs to various perturbations and provides tools for assessing model robustness, potentially promoting the safe and resilient integration of intelligent systems into complex real-world scenarios.
CoReS: Orchestrating the Dance of Reasoning and Segmentation
The reasoning segmentation task, which demands a nuanced comprehension of intricate queries to accurately pinpoint object regions, is attracting increasing attention. However, Multi-modal Large Language Models (MLLM) often find it difficult to accurately localize the objects described in complex reasoning contexts. We believe that the act of reasoning segmentation should mirror the cognitive stages of human visual search, where each step is a progressive refinement of thought toward the final object. Thus we introduce the Chains of Reasoning and Segmenting (CoReS) and find this top-down visual hierarchy indeed enhances the visual search process. Specifically, we propose a dual-chain structure that generates multi-modal, chain-like outputs to aid the segmentation process. Furthermore, to steer the MLLM's outputs into this intended hierarchy, we incorporate in-context inputs as guidance. Extensive experiments demonstrate the superior performance of our CoReS, which surpasses the state-of-the-art method by 6.5\% on the ReasonSeg dataset. Project: https://chain-of-reasoning-and-segmentation.github.io/.
Augmenting LLMs with Knowledge: A survey on hallucination prevention
Large pre-trained language models have demonstrated their proficiency in storing factual knowledge within their parameters and achieving remarkable results when fine-tuned for downstream natural language processing tasks. Nonetheless, their capacity to access and manipulate knowledge with precision remains constrained, resulting in performance disparities on knowledge-intensive tasks when compared to task-specific architectures. Additionally, the challenges of providing provenance for model decisions and maintaining up-to-date world knowledge persist as open research frontiers. To address these limitations, the integration of pre-trained models with differentiable access mechanisms to explicit non-parametric memory emerges as a promising solution. This survey delves into the realm of language models (LMs) augmented with the ability to tap into external knowledge sources, including external knowledge bases and search engines. While adhering to the standard objective of predicting missing tokens, these augmented LMs leverage diverse, possibly non-parametric external modules to augment their contextual processing capabilities, departing from the conventional language modeling paradigm. Through an exploration of current advancements in augmenting large language models with knowledge, this work concludes that this emerging research direction holds the potential to address prevalent issues in traditional LMs, such as hallucinations, un-grounded responses, and scalability challenges.
Look, Remember and Reason: Visual Reasoning with Grounded Rationales
Large language models have recently shown human level performance on a variety of reasoning tasks. However, the ability of these models to perform complex visual reasoning has not been studied in detail yet. A key challenge in many visual reasoning tasks is that the visual information needs to be tightly integrated in the reasoning process. We propose to address this challenge by drawing inspiration from human visual problem solving which depends on a variety of low-level visual capabilities. It can often be cast as the three step-process of ``Look, Remember, Reason'': visual information is incrementally extracted using low-level visual routines in a step-by-step fashion until a final answer is reached. We follow the same paradigm to enable existing large language models, with minimal changes to the architecture, to solve visual reasoning problems. To this end, we introduce rationales over the visual input that allow us to integrate low-level visual capabilities, such as object recognition and tracking, as surrogate tasks. We show competitive performance on diverse visual reasoning tasks from the CLEVR, CATER, and ACRE datasets over state-of-the-art models designed specifically for these tasks.
Joint Reasoning on Hybrid-knowledge sources for Task-Oriented Dialog
Traditional systems designed for task oriented dialog utilize knowledge present only in structured knowledge sources to generate responses. However, relevant information required to generate responses may also reside in unstructured sources, such as documents. Recent state of the art models such as HyKnow and SeKnow aimed at overcoming these challenges make limiting assumptions about the knowledge sources. For instance, these systems assume that certain types of information, such as a phone number, is always present in a structured knowledge base (KB) while information about aspects such as entrance ticket prices, would always be available in documents. In this paper, we create a modified version of the MutliWOZ-based dataset prepared by SeKnow to demonstrate how current methods have significant degradation in performance when strict assumptions about the source of information are removed. Then, in line with recent work exploiting pre-trained language models, we fine-tune a BART based model using prompts for the tasks of querying knowledge sources, as well as, for response generation, without making assumptions about the information present in each knowledge source. Through a series of experiments, we demonstrate that our model is robust to perturbations to knowledge modality (source of information), and that it can fuse information from structured as well as unstructured knowledge to generate responses.
Semiotics Networks Representing Perceptual Inference
Every day, humans perceive objects and communicate these perceptions through various channels. In this paper, we present a computational model designed to track and simulate the perception of objects, as well as their representations as conveyed in communication. We delineate two fundamental components of our internal representation, termed "observed" and "seen", which we correlate with established concepts in computer vision, namely encoding and decoding. These components are integrated into semiotic networks, which simulate perceptual inference of object perception and human communication. Our model of object perception by a person allows us to define object perception by {\em a network}. We demonstrate this with an example of an image baseline classifier by constructing a new network that includes the baseline classifier and an additional layer. This layer produces the images "perceived" by the entire network, transforming it into a perceptualized image classifier. This facilitates visualization of the acquired network. Within our network, the image representations become more efficient for classification tasks when they are assembled and randomized. In our experiments, the perceptualized network outperformed the baseline classifier on MNIST training databases consisting of a restricted number of images. Our model is not limited to persons and can be applied to any system featuring a loop involving the processing from "internal" to "external" representations.
Does Knowledge Localization Hold True? Surprising Differences Between Entity and Relation Perspectives in Language Models
Large language models encapsulate knowledge and have demonstrated superior performance on various natural language processing tasks. Recent studies have localized this knowledge to specific model parameters, such as the MLP weights in intermediate layers. This study investigates the differences between entity and relational knowledge through knowledge editing. Our findings reveal that entity and relational knowledge cannot be directly transferred or mapped to each other. This result is unexpected, as logically, modifying the entity or the relation within the same knowledge triplet should yield equivalent outcomes. To further elucidate the differences between entity and relational knowledge, we employ causal analysis to investigate how relational knowledge is stored in pre-trained models. Contrary to prior research suggesting that knowledge is stored in MLP weights, our experiments demonstrate that relational knowledge is also significantly encoded in attention modules. This insight highlights the multifaceted nature of knowledge storage in language models, underscoring the complexity of manipulating specific types of knowledge within these models.
2nd Place Solution to the GQA Challenge 2019
We present a simple method that achieves unexpectedly superior performance for Complex Reasoning involved Visual Question Answering. Our solution collects statistical features from high-frequency words of all the questions asked about an image and use them as accurate knowledge for answering further questions of the same image. We are fully aware that this setting is not ubiquitously applicable, and in a more common setting one should assume the questions are asked separately and they cannot be gathered to obtain a knowledge base. Nonetheless, we use this method as an evidence to demonstrate our observation that the bottleneck effect is more severe on the feature extraction part than it is on the knowledge reasoning part. We show significant gaps when using the same reasoning model with 1) ground-truth features; 2) statistical features; 3) detected features from completely learned detectors, and analyze what these gaps mean to researches on visual reasoning topics. Our model with the statistical features achieves the 2nd place in the GQA Challenge 2019.
Reinforcement Learning Improves Traversal of Hierarchical Knowledge in LLMs
Reinforcement learning (RL) is often credited with improving language model reasoning and generalization at the expense of degrading memorized knowledge. We challenge this narrative by observing that RL-enhanced models consistently outperform their base and supervised fine-tuned (SFT) counterparts on pure knowledge recall tasks, particularly those requiring traversal of hierarchical, structured knowledge (e.g., medical codes). We hypothesize these gains stem not from newly acquired data, but from improved procedural skills in navigating and searching existing knowledge hierarchies within the model parameters. To support this hypothesis, we show that structured prompting, which explicitly guides SFTed models through hierarchical traversal, recovers most of the performance gap (reducing 24pp to 7pp on MedConceptsQA for DeepSeek-V3/R1). We further find that while prompting improves final-answer accuracy, RL-enhanced models retain superior ability to recall correct procedural paths on deep-retrieval tasks. Finally our layer-wise internal activation analysis reveals that while factual representations (e.g., activations for the statement "code 57.95 refers to urinary infection") maintain high cosine similarity between SFT and RL models, query representations (e.g., "what is code 57.95") diverge noticeably, indicating that RL primarily transforms how models traverse knowledge rather than the knowledge representation itself.
Learning Embeddings that Capture Spatial Semantics for Indoor Navigation
Incorporating domain-specific priors in search and navigation tasks has shown promising results in improving generalization and sample complexity over end-to-end trained policies. In this work, we study how object embeddings that capture spatial semantic priors can guide search and navigation tasks in a structured environment. We know that humans can search for an object like a book, or a plate in an unseen house, based on the spatial semantics of bigger objects detected. For example, a book is likely to be on a bookshelf or a table, whereas a plate is likely to be in a cupboard or dishwasher. We propose a method to incorporate such spatial semantic awareness in robots by leveraging pre-trained language models and multi-relational knowledge bases as object embeddings. We demonstrate using these object embeddings to search a query object in an unseen indoor environment. We measure the performance of these embeddings in an indoor simulator (AI2Thor). We further evaluate different pre-trained embedding onSuccess Rate(SR) and success weighted by Path Length(SPL).
KCTS: Knowledge-Constrained Tree Search Decoding with Token-Level Hallucination Detection
Large Language Models (LLMs) have demonstrated remarkable human-level natural language generation capabilities. However, their potential to generate misinformation, often called the hallucination problem, poses a significant risk to their deployment. A common approach to address this issue is to retrieve relevant knowledge and fine-tune the LLM with the knowledge in its input. Unfortunately, this method incurs high training costs and may cause catastrophic forgetting for multi-tasking models. To overcome these limitations, we propose a knowledge-constrained decoding method called KCTS (Knowledge-Constrained Tree Search), which guides a frozen LM to generate text aligned with the reference knowledge at each decoding step using a knowledge classifier score and MCTS (Monte-Carlo Tree Search). To adapt the sequence-level knowledge classifier to token-level guidance, we also propose a novel token-level hallucination detection method called RIPA (Reward Inflection Point Approximation). Our empirical results on knowledge-grounded dialogue and abstractive summarization demonstrate the strength of KCTS as a plug-and-play, model-agnostic decoding method that can effectively reduce hallucinations in natural language generation.
PuzzleVQA: Diagnosing Multimodal Reasoning Challenges of Language Models with Abstract Visual Patterns
Large multimodal models extend the impressive capabilities of large language models by integrating multimodal understanding abilities. However, it is not clear how they can emulate the general intelligence and reasoning ability of humans. As recognizing patterns and abstracting concepts are key to general intelligence, we introduce PuzzleVQA, a collection of puzzles based on abstract patterns. With this dataset, we evaluate large multimodal models with abstract patterns based on fundamental concepts, including colors, numbers, sizes, and shapes. Through our experiments on state-of-the-art large multimodal models, we find that they are not able to generalize well to simple abstract patterns. Notably, even GPT-4V cannot solve more than half of the puzzles. To diagnose the reasoning challenges in large multimodal models, we progressively guide the models with our ground truth reasoning explanations for visual perception, inductive reasoning, and deductive reasoning. Our systematic analysis finds that the main bottlenecks of GPT-4V are weaker visual perception and inductive reasoning abilities. Through this work, we hope to shed light on the limitations of large multimodal models and how they can better emulate human cognitive processes in the future (Our data and code will be released publicly at https://github.com/declare-lab/LLM-PuzzleTest).
Physics of Language Models: Part 3.2, Knowledge Manipulation
Language models can store vast amounts of factual knowledge, but their ability to use this knowledge for logical reasoning remains questionable. This paper explores a language model's ability to manipulate its stored knowledge during inference. We focus on four manipulation types: retrieval (e.g., "What is person A's attribute X"), classification (e.g., "Is A's attribute X even or odd?"), comparison (e.g., "Is A greater than B in attribute X?") and inverse search (e.g., "Which person's attribute X equals T?") We observe that pre-trained language models like GPT2/3/4 excel in knowledge retrieval but struggle with simple classification or comparison tasks unless Chain of Thoughts (CoTs) are employed during both training and inference. They also perform poorly in inverse knowledge search, irrespective of the prompts. Our primary contribution is a synthetic dataset for a controlled experiment that confirms these inherent weaknesses: a language model cannot efficiently manipulate knowledge from pre-training data, even when such knowledge is perfectly stored and fully extractable in the models, and despite adequate instruct fine-tuning.
CAViAR: Critic-Augmented Video Agentic Reasoning
Video understanding has seen significant progress in recent years, with models' performance on perception from short clips continuing to rise. Yet, multiple recent benchmarks, such as LVBench, Neptune, and ActivityNet-RTL, show performance wanes for tasks requiring complex reasoning on videos as queries grow more complex and videos grow longer. In this work, we ask: can existing perception capabilities be leveraged to successfully perform more complex video reasoning? In particular, we develop a large language model agent given access to video modules as subagents or tools. Rather than following a fixed procedure to solve queries as in previous work such as Visual Programming, ViperGPT, and MoReVQA, the agent uses the results of each call to a module to determine subsequent steps. Inspired by work in the textual reasoning domain, we introduce a critic to distinguish between instances of successful and unsuccessful sequences from the agent. We show that the combination of our agent and critic achieve strong performance on the previously-mentioned datasets.
Rainier: Reinforced Knowledge Introspector for Commonsense Question Answering
Knowledge underpins reasoning. Recent research demonstrates that when relevant knowledge is provided as additional context to commonsense question answering (QA), it can substantially enhance the performance even on top of state-of-the-art. The fundamental challenge is where and how to find such knowledge that is high quality and on point with respect to the question; knowledge retrieved from knowledge bases are incomplete and knowledge generated from language models are inconsistent. We present Rainier, or Reinforced Knowledge Introspector, that learns to generate contextually relevant knowledge in response to given questions. Our approach starts by imitating knowledge generated by GPT-3, then learns to generate its own knowledge via reinforcement learning where rewards are shaped based on the increased performance on the resulting question answering. Rainier demonstrates substantial and consistent performance gains when tested over 9 different commonsense benchmarks: including 5 datasets that are seen during model training, as well as 4 datasets that are kept unseen. Our work is the first to report that knowledge generated by models that are orders of magnitude smaller than GPT-3, even without direct supervision on the knowledge itself, can exceed the quality of commonsense knowledge elicited from GPT-3.
MM-SAP: A Comprehensive Benchmark for Assessing Self-Awareness of Multimodal Large Language Models in Perception
Multimodal Large Language Models (MLLMs) have shown their remarkable abilities in visual perception and understanding recently. However, how to comprehensively evaluate the capabilities of MLLMs remains a challenge. Most of the existing benchmarks predominantly focus on assessing perception, cognition, and reasoning, neglecting the abilities of self-awareness, referring to the model's recognition of its own capability boundary. In our study, we focus on self-awareness in image perception and introduce the knowledge quadrant for MLLMs, which clearly defines the knowns and unknowns in perception. Based on this, we propose a novel benchmark specifically designed to evaluate the Self-Aware capabilities in Perception for MLLMs(MM-SAP). MM-SAP encompasses three distinct sub-datasets, each focusing on different aspects of self-awareness. We evaluated eight well-known MLLMs using MM-SAP, analyzing their self-awareness and providing detailed insights. Code and data are available at https://github.com/YHWmz/MM-SAP
KAUCUS: Knowledge Augmented User Simulators for Training Language Model Assistants
An effective multi-turn instruction-following assistant can be developed by creating a simulator that can generate useful interaction data. Apart from relying on its intrinsic weights, an ideal user simulator should also be able to bootstrap external knowledge rapidly in its raw form to simulate the multifarious diversity of text available over the internet. Previous user simulators generally lacked diversity, were mostly closed domain, and necessitated rigid schema making them inefficient to rapidly scale to incorporate external knowledge. In this regard, we introduce, Kaucus, a Knowledge-Augmented User Simulator framework, to outline a process of creating diverse user simulators, that can seamlessly exploit external knowledge as well as benefit downstream assistant model training. Through two GPT-J based simulators viz., a Retrieval Augmented Simulator and a Summary Controlled Simulator we generate diverse simulator-assistant interactions. Through reward and preference model-based evaluations, we find that these interactions serve as useful training data and create more helpful downstream assistants. We also find that incorporating knowledge through retrieval augmentation or summary control helps create better assistants.
Neurosymbolic AI -- Why, What, and How
Humans interact with the environment using a combination of perception - transforming sensory inputs from their environment into symbols, and cognition - mapping symbols to knowledge about the environment for supporting abstraction, reasoning by analogy, and long-term planning. Human perception-inspired machine perception, in the context of AI, refers to large-scale pattern recognition from raw data using neural networks trained using self-supervised learning objectives such as next-word prediction or object recognition. On the other hand, machine cognition encompasses more complex computations, such as using knowledge of the environment to guide reasoning, analogy, and long-term planning. Humans can also control and explain their cognitive functions. This seems to require the retention of symbolic mappings from perception outputs to knowledge about their environment. For example, humans can follow and explain the guidelines and safety constraints driving their decision-making in safety-critical applications such as healthcare, criminal justice, and autonomous driving. This article introduces the rapidly emerging paradigm of Neurosymbolic AI combines neural networks and knowledge-guided symbolic approaches to create more capable and flexible AI systems. These systems have immense potential to advance both algorithm-level (e.g., abstraction, analogy, reasoning) and application-level (e.g., explainable and safety-constrained decision-making) capabilities of AI systems.
VLM^2-Bench: A Closer Look at How Well VLMs Implicitly Link Explicit Matching Visual Cues
Visually linking matching cues is a crucial ability in daily life, such as identifying the same person in multiple photos based on their cues, even without knowing who they are. Despite the extensive knowledge that vision-language models (VLMs) possess, it remains largely unexplored whether they are capable of performing this fundamental task. To address this, we introduce VLM^2-Bench, a benchmark designed to assess whether VLMs can Visually Link Matching cues, with 9 subtasks and over 3,000 test cases. Comprehensive evaluation across eight open-source VLMs and GPT-4o, along with further analysis of various language-side and vision-side prompting methods, leads to a total of eight key findings. We identify critical challenges in models' ability to link visual cues, highlighting a significant performance gap where even GPT-4o lags 34.80% behind humans. Based on these insights, we advocate for (i) enhancing core visual capabilities to improve adaptability and reduce reliance on prior knowledge, (ii) establishing clearer principles for integrating language-based reasoning in vision-centric tasks to prevent unnecessary biases, and (iii) shifting vision-text training paradigms toward fostering models' ability to independently structure and infer relationships among visual cues.
Does Fine-Tuning LLMs on New Knowledge Encourage Hallucinations?
When large language models are aligned via supervised fine-tuning, they may encounter new factual information that was not acquired through pre-training. It is often conjectured that this can teach the model the behavior of hallucinating factually incorrect responses, as the model is trained to generate facts that are not grounded in its pre-existing knowledge. In this work, we study the impact of such exposure to new knowledge on the capability of the fine-tuned model to utilize its pre-existing knowledge. To this end, we design a controlled setup, focused on closed-book QA, where we vary the proportion of the fine-tuning examples that introduce new knowledge. We demonstrate that large language models struggle to acquire new factual knowledge through fine-tuning, as fine-tuning examples that introduce new knowledge are learned significantly slower than those consistent with the model's knowledge. However, we also find that as the examples with new knowledge are eventually learned, they linearly increase the model's tendency to hallucinate. Taken together, our results highlight the risk in introducing new factual knowledge through fine-tuning, and support the view that large language models mostly acquire factual knowledge through pre-training, whereas fine-tuning teaches them to use it more efficiently.
LLM-based Query Expansion Fails for Unfamiliar and Ambiguous Queries
Query expansion (QE) enhances retrieval by incorporating relevant terms, with large language models (LLMs) offering an effective alternative to traditional rule-based and statistical methods. However, LLM-based QE suffers from a fundamental limitation: it often fails to generate relevant knowledge, degrading search performance. Prior studies have focused on hallucination, yet its underlying cause--LLM knowledge deficiencies--remains underexplored. This paper systematically examines two failure cases in LLM-based QE: (1) when the LLM lacks query knowledge, leading to incorrect expansions, and (2) when the query is ambiguous, causing biased refinements that narrow search coverage. We conduct controlled experiments across multiple datasets, evaluating the effects of knowledge and query ambiguity on retrieval performance using sparse and dense retrieval models. Our results reveal that LLM-based QE can significantly degrade the retrieval effectiveness when knowledge in the LLM is insufficient or query ambiguity is high. We introduce a framework for evaluating QE under these conditions, providing insights into the limitations of LLM-based retrieval augmentation.
Reasoning on Graphs: Faithful and Interpretable Large Language Model Reasoning
Large language models (LLMs) have demonstrated impressive reasoning abilities in complex tasks. However, they lack up-to-date knowledge and experience hallucinations during reasoning, which can lead to incorrect reasoning processes and diminish their performance and trustworthiness. Knowledge graphs (KGs), which capture vast amounts of facts in a structured format, offer a reliable source of knowledge for reasoning. Nevertheless, existing KG-based LLM reasoning methods only treat KGs as factual knowledge bases and overlook the importance of their structural information for reasoning. In this paper, we propose a novel method called reasoning on graphs (RoG) that synergizes LLMs with KGs to enable faithful and interpretable reasoning. Specifically, we present a planning-retrieval-reasoning framework, where RoG first generates relation paths grounded by KGs as faithful plans. These plans are then used to retrieve valid reasoning paths from the KGs for LLMs to conduct faithful reasoning. Furthermore, RoG not only distills knowledge from KGs to improve the reasoning ability of LLMs through training but also allows seamless integration with any arbitrary LLMs during inference. Extensive experiments on two benchmark KGQA datasets demonstrate that RoG achieves state-of-the-art performance on KG reasoning tasks and generates faithful and interpretable reasoning results.
Does Time Have Its Place? Temporal Heads: Where Language Models Recall Time-specific Information
While the ability of language models to elicit facts has been widely investigated, how they handle temporally changing facts remains underexplored. We discover Temporal Heads, specific attention heads primarily responsible for processing temporal knowledge through circuit analysis. We confirm that these heads are present across multiple models, though their specific locations may vary, and their responses differ depending on the type of knowledge and its corresponding years. Disabling these heads degrades the model's ability to recall time-specific knowledge while maintaining its general capabilities without compromising time-invariant and question-answering performances. Moreover, the heads are activated not only numeric conditions ("In 2004") but also textual aliases ("In the year ..."), indicating that they encode a temporal dimension beyond simple numerical representation. Furthermore, we expand the potential of our findings by demonstrating how temporal knowledge can be edited by adjusting the values of these heads.
LAKE-RED: Camouflaged Images Generation by Latent Background Knowledge Retrieval-Augmented Diffusion
Camouflaged vision perception is an important vision task with numerous practical applications. Due to the expensive collection and labeling costs, this community struggles with a major bottleneck that the species category of its datasets is limited to a small number of object species. However, the existing camouflaged generation methods require specifying the background manually, thus failing to extend the camouflaged sample diversity in a low-cost manner. In this paper, we propose a Latent Background Knowledge Retrieval-Augmented Diffusion (LAKE-RED) for camouflaged image generation. To our knowledge, our contributions mainly include: (1) For the first time, we propose a camouflaged generation paradigm that does not need to receive any background inputs. (2) Our LAKE-RED is the first knowledge retrieval-augmented method with interpretability for camouflaged generation, in which we propose an idea that knowledge retrieval and reasoning enhancement are separated explicitly, to alleviate the task-specific challenges. Moreover, our method is not restricted to specific foreground targets or backgrounds, offering a potential for extending camouflaged vision perception to more diverse domains. (3) Experimental results demonstrate that our method outperforms the existing approaches, generating more realistic camouflage images.
Pixels, Patterns, but No Poetry: To See The World like Humans
Achieving human-like perception and reasoning in Multimodal Large Language Models (MLLMs) remains a central challenge in artificial intelligence. While recent research has primarily focused on enhancing reasoning capabilities in MLLMs, a fundamental question persists: Can Multimodal Large Language Models truly perceive the world as humans do? This paper shifts focus from reasoning to perception. Rather than constructing benchmarks specifically for reasoning, we introduce the Turing Eye Test (TET), a challenging perception-oriented benchmark comprising four diagnostic tasks that evaluate MLLMs' performance on synthetic images that humans process intuitively. Our findings reveal that state-of-the-art MLLMs exhibit catastrophic failures on our perceptual tasks trivial for humans. Both in-context learning and training on language backbone-effective for previous benchmarks-fail to improve performance on our tasks, while fine-tuning the vision tower enables rapid adaptation, suggesting that our benchmark poses challenges for vision tower generalization rather than for the knowledge and reasoning capabilities of the language backbone-a key gap between current MLLMs and human perception. We release a representative subset of TET tasks in this version, and will introduce more diverse tasks and methods to enhance visual generalization in future work.
Reinforced Internal-External Knowledge Synergistic Reasoning for Efficient Adaptive Search Agent
Retrieval-augmented generation (RAG) is a common strategy to reduce hallucinations in Large Language Models (LLMs). While reinforcement learning (RL) can enable LLMs to act as search agents by activating retrieval capabilities, existing ones often underutilize their internal knowledge. This can lead to redundant retrievals, potential harmful knowledge conflicts, and increased inference latency. To address these limitations, an efficient and adaptive search agent capable of discerning optimal retrieval timing and synergistically integrating parametric (internal) and retrieved (external) knowledge is in urgent need. This paper introduces the Reinforced Internal-External Knowledge Synergistic Reasoning Agent (IKEA), which could indentify its own knowledge boundary and prioritize the utilization of internal knowledge, resorting to external search only when internal knowledge is deemed insufficient. This is achieved using a novel knowledge-boundary aware reward function and a knowledge-boundary aware training dataset. These are designed for internal-external knowledge synergy oriented RL, incentivizing the model to deliver accurate answers, minimize unnecessary retrievals, and encourage appropriate external searches when its own knowledge is lacking. Evaluations across multiple knowledge reasoning tasks demonstrate that IKEA significantly outperforms baseline methods, reduces retrieval frequency significantly, and exhibits robust generalization capabilities.
Mitigating Hallucinations of Large Language Models via Knowledge Consistent Alignment
While Large Language Models (LLMs) have proven to be exceptional on a variety of tasks after alignment, they may still produce responses that contradict the context or world knowledge confidently, a phenomenon known as ``hallucination''. In this paper, we demonstrate that reducing the inconsistency between the external knowledge encapsulated in the training data and the intrinsic knowledge inherited in the pretraining corpus could mitigate hallucination in alignment. Specifically, we introduce a novel knowledge consistent alignment (KCA) approach, which involves automatically formulating examinations based on external knowledge for accessing the comprehension of LLMs. For data encompassing knowledge inconsistency, KCA implements several simple yet efficient strategies for processing. We illustrate the superior performance of the proposed KCA approach in mitigating hallucinations across six benchmarks using LLMs of different backbones and scales. Furthermore, we confirm the correlation between knowledge inconsistency and hallucination, signifying the effectiveness of reducing knowledge inconsistency in alleviating hallucinations. Our code, model weights, and data are public at https://github.com/fanqiwan/KCA.
ProReason: Multi-Modal Proactive Reasoning with Decoupled Eyesight and Wisdom
Large vision-language models (LVLMs) have witnessed significant progress on visual understanding tasks. However, they often prioritize language knowledge over image information on visual reasoning tasks, incurring performance degradation. To tackle this issue, we first identify the drawbacks of existing solutions (i.e., insufficient and irrelevant visual descriptions, and limited multi-modal capacities). We then decompose visual reasoning process into two stages: visual perception (i.e., eyesight) and textual reasoning (i.e., wisdom), and introduce a novel visual reasoning framework named ProReason. This framework features multi-run proactive perception and decoupled vision-reasoning capabilities. Briefly, given a multi-modal question, ProReason iterates proactive information collection and reasoning until the answer can be concluded with necessary and sufficient visual descriptions. Notably, the disassociation of capabilities allows seamless integration of existing large language models (LLMs) to compensate for the reasoning deficits of LVLMs. Our extensive experiments demonstrate that ProReason outperforms both existing multi-step reasoning frameworks and passive peer methods on a wide range of benchmarks for both open-source and closed-source models. In addition, with the assistance of LLMs, ProReason achieves a performance improvement of up to 15% on MMMU benchmark. Our insights into existing solutions and the decoupled perspective for feasible integration of LLMs illuminate future research on visual reasoning techniques, especially LLM-assisted ones.
KnowIT VQA: Answering Knowledge-Based Questions about Videos
We propose a novel video understanding task by fusing knowledge-based and video question answering. First, we introduce KnowIT VQA, a video dataset with 24,282 human-generated question-answer pairs about a popular sitcom. The dataset combines visual, textual and temporal coherence reasoning together with knowledge-based questions, which need of the experience obtained from the viewing of the series to be answered. Second, we propose a video understanding model by combining the visual and textual video content with specific knowledge about the show. Our main findings are: (i) the incorporation of knowledge produces outstanding improvements for VQA in video, and (ii) the performance on KnowIT VQA still lags well behind human accuracy, indicating its usefulness for studying current video modelling limitations.
Cognitive Visual-Language Mapper: Advancing Multimodal Comprehension with Enhanced Visual Knowledge Alignment
Evaluating and Rethinking the current landscape of Large Multimodal Models (LMMs), we observe that widely-used visual-language projection approaches (e.g., Q-former or MLP) focus on the alignment of image-text descriptions yet ignore the visual knowledge-dimension alignment, i.e., connecting visuals to their relevant knowledge. Visual knowledge plays a significant role in analyzing, inferring, and interpreting information from visuals, helping improve the accuracy of answers to knowledge-based visual questions. In this paper, we mainly explore improving LMMs with visual-language knowledge alignment, especially aimed at challenging knowledge-based visual question answering (VQA). To this end, we present a Cognitive Visual-Language Mapper (CVLM), which contains a pretrained Visual Knowledge Aligner (VKA) and a Fine-grained Knowledge Adapter (FKA) used in the multimodal instruction tuning stage. Specifically, we design the VKA based on the interaction between a small language model and a visual encoder, training it on collected image-knowledge pairs to achieve visual knowledge acquisition and projection. FKA is employed to distill the fine-grained visual knowledge of an image and inject it into Large Language Models (LLMs). We conduct extensive experiments on knowledge-based VQA benchmarks and experimental results show that CVLM significantly improves the performance of LMMs on knowledge-based VQA (average gain by 5.0%). Ablation studies also verify the effectiveness of VKA and FKA, respectively.
KScope: A Framework for Characterizing the Knowledge Status of Language Models
Characterizing a large language model's (LLM's) knowledge of a given question is challenging. As a result, prior work has primarily examined LLM behavior under knowledge conflicts, where the model's internal parametric memory contradicts information in the external context. However, this does not fully reflect how well the model knows the answer to the question. In this paper, we first introduce a taxonomy of five knowledge statuses based on the consistency and correctness of LLM knowledge modes. We then propose KScope, a hierarchical framework of statistical tests that progressively refines hypotheses about knowledge modes and characterizes LLM knowledge into one of these five statuses. We apply KScope to nine LLMs across four datasets and systematically establish: (1) Supporting context narrows knowledge gaps across models. (2) Context features related to difficulty, relevance, and familiarity drive successful knowledge updates. (3) LLMs exhibit similar feature preferences when partially correct or conflicted, but diverge sharply when consistently wrong. (4) Context summarization constrained by our feature analysis, together with enhanced credibility, further improves update effectiveness and generalizes across LLMs.
Perception-R1: Pioneering Perception Policy with Reinforcement Learning
Inspired by the success of DeepSeek-R1, we explore the potential of rule-based reinforcement learning (RL) in MLLM post-training for perception policy learning. While promising, our initial experiments reveal that incorporating a thinking process through RL does not consistently lead to performance gains across all visual perception tasks. This leads us to delve into the essential role of RL in the context of visual perception. In this work, we return to the fundamentals and explore the effects of RL on different perception tasks. We observe that the perceptual complexity is a major factor in determining the effectiveness of RL. We also observe that reward design plays a crucial role in further approching the upper limit of model perception. To leverage these findings, we propose Perception-R1, a scalable RL framework using GRPO during MLLM post-training. With a standard Qwen2.5-VL-3B-Instruct, Perception-R1 achieves +4.2% on RefCOCO+, +17.9% on PixMo-Count, +4.2% on PageOCR, and notably, 31.9% AP on COCO2017 val for the first time, establishing a strong baseline for perception policy learning.
Establishing Knowledge Preference in Language Models
Language models are known to encode a great amount of factual knowledge through pretraining. However, such knowledge might be insufficient to cater to user requests, requiring the model to integrate external knowledge sources and adhere to user-provided specifications. When answering questions about ongoing events, the model should use recent news articles to update its response; when asked to provide recommendations, the model should prioritize user specifications over retrieved product reviews; when some facts are edited in the model, the updated facts should override all prior knowledge learned by the model even if they are conflicting. In all of the cases above, the model faces a decision between its own parametric knowledge, (retrieved) contextual knowledge, and user instruction knowledge. In this paper, we (1) unify such settings into the problem of knowledge preference and define a three-level preference hierarchy over these knowledge sources; (2) compile a collection of existing datasets IfQA, MQuAKE, and MRQA covering a combination of settings (with/without user specifications, with/without context documents) to systematically evaluate how well models obey the intended knowledge preference; and (3) propose a dataset synthesis method that composes diverse question-answer pairs with user assumptions and related context to directly fine-tune LMs for instilling the hierarchy of knowledge. We demonstrate that a 7B model, fine-tuned on only a few thousand examples automatically generated by our proposed method, effectively achieves superior performance (more than 18% improvement across all evaluation benchmarks) in adhering to the desired knowledge preference hierarchy.
The Life Cycle of Knowledge in Big Language Models: A Survey
Knowledge plays a critical role in artificial intelligence. Recently, the extensive success of pre-trained language models (PLMs) has raised significant attention about how knowledge can be acquired, maintained, updated and used by language models. Despite the enormous amount of related studies, there still lacks a unified view of how knowledge circulates within language models throughout the learning, tuning, and application processes, which may prevent us from further understanding the connections between current progress or realizing existing limitations. In this survey, we revisit PLMs as knowledge-based systems by dividing the life circle of knowledge in PLMs into five critical periods, and investigating how knowledge circulates when it is built, maintained and used. To this end, we systematically review existing studies of each period of the knowledge life cycle, summarize the main challenges and current limitations, and discuss future directions.
MechGPT, a language-based strategy for mechanics and materials modeling that connects knowledge across scales, disciplines and modalities
For centuries, researchers have sought out ways to connect disparate areas of knowledge. While early scholars (Galileo, da Vinci, etc.) were experts across fields, specialization has taken hold later. With the advent of Artificial Intelligence, we can now explore relationships across areas (e.g., mechanics-biology) or disparate domains (e.g., failure mechanics-art). To achieve this, we use a fine-tuned Large Language Model (LLM), here for a subset of knowledge in multiscale materials failure. The approach includes the use of a general-purpose LLM to distill question-answer pairs from raw sources followed by LLM fine-tuning. The resulting MechGPT LLM foundation model is used in a series of computational experiments to explore its capacity for knowledge retrieval, various language tasks, hypothesis generation, and connecting knowledge across disparate areas. While the model has some ability to recall knowledge from training, we find that LLMs are particularly useful to extract structural insights through Ontological Knowledge Graphs. These interpretable graph structures provide explanatory insights, frameworks for new research questions, and visual representations of knowledge that also can be used in retrieval-augmented generation. Three versions of MechGPT are discussed, featuring different sizes from 13 billion to 70 billion parameters, and reaching context lengths of more than 10,000 tokens. This provides ample capacity for sophisticated retrieval augmented strategies, as well as agent-based modeling where multiple LLMs interact collaboratively and/or adversarially, the incorporation of new data from the literature or web searches, as well as multimodality.
A Survey on Knowledge Graphs: Representation, Acquisition and Applications
Human knowledge provides a formal understanding of the world. Knowledge graphs that represent structural relations between entities have become an increasingly popular research direction towards cognition and human-level intelligence. In this survey, we provide a comprehensive review of knowledge graph covering overall research topics about 1) knowledge graph representation learning, 2) knowledge acquisition and completion, 3) temporal knowledge graph, and 4) knowledge-aware applications, and summarize recent breakthroughs and perspective directions to facilitate future research. We propose a full-view categorization and new taxonomies on these topics. Knowledge graph embedding is organized from four aspects of representation space, scoring function, encoding models, and auxiliary information. For knowledge acquisition, especially knowledge graph completion, embedding methods, path inference, and logical rule reasoning, are reviewed. We further explore several emerging topics, including meta relational learning, commonsense reasoning, and temporal knowledge graphs. To facilitate future research on knowledge graphs, we also provide a curated collection of datasets and open-source libraries on different tasks. In the end, we have a thorough outlook on several promising research directions.
